GLSL VS vulkan-guide

Compare GLSL vs vulkan-guide and see what are their differences.

GLSL

GLSL Shading Language Issue Tracker (by KhronosGroup)
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GLSL vulkan-guide
27 67
316 806
1.3% -
6.0 9.0
about 2 months ago 6 days ago
SCSS
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GLSL

Posts with mentions or reviews of GLSL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-26.

vulkan-guide

Posts with mentions or reviews of vulkan-guide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-01.

What are some alternatives?

When comparing GLSL and vulkan-guide you can also consider the following projects:

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders

vk-bootstrap - Vulkan Bootstrapping Iibrary

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

raylib - A simple and easy-to-use library to enjoy videogames programming

vuh - Vulkan compute for people

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ocl - OpenCL for Rust

Vulkan - Examples and demos for the new Vulkan API

VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

SDL - Simple Directmedia Layer

alpaka - Abstraction Library for Parallel Kernel Acceleration :llama:

SPIRV-Reflect - SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.