GEL
A library of geometry processing tools for computer graphics (by janba)
handlebars-rust
Rust templating with Handlebars (by sunng87)
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GEL | handlebars-rust | |
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1 | 12 | |
87 | 1,202 | |
- | - | |
8.5 | 8.1 | |
12 days ago | about 1 month ago | |
C | Rust | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GEL
Posts with mentions or reviews of GEL.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-28.
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What's everyone working on this week (26/2021)?
Hey, cool! From my brief look at your link, I didn't catch how you're storing your triangulations, since only data structures for points and lines and such are mentioned. Do you have a mesh data structure? I'm thinking of something like a half-edge based representation, as found in GEL. That would be really cool to have in Rust.
handlebars-rust
Posts with mentions or reviews of handlebars-rust.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-04.
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Introducing SQLPage : write websites entirely in SQL
handlebars to create the HTML templates of all the built-in components
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Server-side rendering in Rust - a Dall.E use-case
handlebars-rust, based on Handlebars
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Full-Stack-Rust: Which approach in Frontend?
Handlebars/guide/#what-is-handlebars)
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I made a template sync tool!
filling out templates inside files using Handlerbars
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Hey Rustaceans! Got an easy question? Ask here (51/2021)!
Would Handlebars-Rust be good for parsing non-Rust files? Or is there another templating engine built in Rust that I should use?
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Is Rust's Handlebars implementation the right tool for this?
I am learning Rust currently, so to improve my skills, I am considering using its Handlebars implementation.
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Deploy a Jamstack site on AWS Lambda with API Gateway in 10 minutes or less 💨
If you paid attention to the function code above, it might have occurred to you that the assets we serve don't have to be completely static. For example we could instead embed a handlebars template or similar & render it with the handlebars crate, allowing us "semi-dynamic" content for lack of a better name.
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Basic CRUD with rust using tide - front-end with tera
Tera is a templating engine, inspired by Jinja2 and Django. There are other options like handlerbars and askama, but in this case I prefer to use tera because I'm familiarized with the syntax.
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Accessing Handlebars variables in an outer scope
This weekend I learned some unfamiliar behaviors with the way Handlebars handles nested variable scopes. I typically use Handlebars via the handlebars-rust implementation which aims to maintain nearly one to one compatibility with the JavaScript implementation. They have block scope helpers such as #each and #with, both of which create an inner scope for variable resolution. Unfortunately, the syntax can be quite unintuitive for accessing outer scope once in those nested scopes.
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What's everyone working on this week (26/2021)?
I have been tweaking and fixing issues with newline stripping feature for handlebars: https://github.com/sunng87/handlebars-rust/pull/448/files
What are some alternatives?
When comparing GEL and handlebars-rust you can also consider the following projects:
panamax - Mirror rustup and crates.io repositories, for offline Rust and cargo usage.
tera - A template engine for Rust based on Jinja2/Django
feel
askama - Type-safe, compiled Jinja-like templates for Rust
rust-psvita - Project to build PS Vita apps in rust
substrate-archive - Blockchain Indexing Engine
sycamore - A library for creating reactive web apps in Rust and WebAssembly
warp-git - Testbed for using warp to serve a git repository
tide-tera
fluent-templates - Easily add Fluent to your Rust project.