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Extending window events at WinSafe crate.
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Work on Panamax (a Rust mirror for rustup and crates.io). It's nearly complete, and as part of building a command to serve a downloaded mirror, I've implemented a warp proof of concept that serves a git repo: https://github.com/panamax-rs/warp-git
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Work on Panamax (a Rust mirror for rustup and crates.io). It's nearly complete, and as part of building a command to serve a downloaded mirror, I've implemented a warp proof of concept that serves a git repo: https://github.com/panamax-rs/warp-git
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Hey, cool! From my brief look at your link, I didn't catch how you're storing your triangulations, since only data structures for points and lines and such are mentioned. Do you have a mesh data structure? I'm thinking of something like a half-edge based representation, as found in GEL. That would be really cool to have in Rust.
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Rust toolchain for psvita. The existing vitasdk toolchain is written in c and it's recommended to use wsl for development. Currently my project depends on vitasdk, but it's gonna change soon. So excited to port some game down the line. https://github.com/ZetaNumbers/rust-psvita
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Working on getting Sycamore, a VDOM-less Rust + WASM web framework, ready for 0.5 release, in particular, fleshing out some plain points in router and improving performance.
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I have been tweaking and fixing issues with newline stripping feature for handlebars: https://github.com/sunng87/handlebars-rust/pull/448/files
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Pretty new to Rust here, but working on/contributing to a blockchain indexer called substrate-archive for the Substrate blockchain framework
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https://github.com/paulchernoch/feel
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