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irFFB
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Is irFBB still big improvement in 2023?
You have to find the latest version of it, irFFB2022. Someone created their own dev branch of the original and made some improvements/modifications. I use "60hz direct filtered 360" setting. The software uses telemetry and interpolation to add effects that are not present in the standard iRacing FFB. Here is the link to the version I am referring to: https://github.com/Fuzzwah/irFFB/releases I have a Thrustmaster TS-PC racer, and I personally think it drastically improves my experience with the FFB. I'm not sure if it is technically 'better' than default FFB in iRacing, but it absolutely feels more detailed and immersive. I am nowhere near a top-split driver so I would never even notice the latency. It is nice to be able to set up the force feedback BY CAR and have it SAVE AUTOMATICALLY, as opposed to having to ALWAYS adjust the FFB strength in iRacing when switching between cars.
- I’m joining iracing today..
- What 3rd party apps, websites, and tools are you using? 2023 Edition
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G920 FBB question
Unrelated but try https://github.com/Fuzzwah/irFFB
- Struggling with iRacing compared to other sims
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Windows 11, IRFFB, V-Joy
I've noticed it fail to load properly a couple of times with Win11, but I kill it in Task Manager and launch again, usually fine 2nd time. What version are you using, there's a few variants now... I'm using this one from Fuzzwah: https://github.com/Fuzzwah/irFFB/
- Has anyone got IRFFB and Vjoy working on Windows 11?
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irFFB understeer not working
WHat is the difference from that version to this version? https://github.com/Fuzzwah/irFFB/releases
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(W12) What does the wheel feels like when corner exit oversteer due to too much throttle?
iRFFB helped me a lot catching oversteer, i'm a long time user of the tool, since the SOP effect add a force to the feedback that let you know how the back of the car is behaving. Be sure to use the patched and updated version by Rob Crouch: https://github.com/Fuzzwah/irFFB/releases
- Logitech g29 no ffb? The enable checkbox is being grayed out?
irFFB
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iRacing FFB question.
Here’s the GitHub link to IRFFB.
- IRFFB & Logitech G920
- iRFFB Documentation
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FFB iRacing vs ACC, make them the same?
The iRFFB wiki explains it better than I ever can:
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A quick irFFB guide
Edit: also, here's what everything does: https://github.com/nlp80/irFFB/wiki/Configuration
- IRFFB - to install or not
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3rd Party Plugins you should download if you are new to the service.
iRFFB - iRacing Force Feedback - this is a plugin that will replace iRacings standard Force Feedback, control things like suspension bumps, understeer and dial in your force feedback settings to your exact wheel. https://github.com/nlp80/irFFB/wiki
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CPU maxes out using iRacing
It's a 3rd party program that changes how the force feedback feels. I'm guessing you don't use it though. Here's the download link, and the video I followed to install it, if you want to try it out. Probably not the best idea to start adding more variables while you're trying to find a bug though.
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How to turn off G29 LED shift lights?
It works opposite of what you think "max force" does, hell, it even says it right on the GitHub page for irFBB:
- Add-Ons; such as RaceLabs or Crewchief. Any Recommendations?
What are some alternatives?
vJoy - Virtual Joystick
devreorder - A utility for reordering and hiding DirectInput controllers
pyracing - A complete overhaul of the original ir_webstats; pyracing is an API client/wrapper for iRacing, the leading online simracing service. pyracing handles the queries to iRacing's (known) URL endpoints and maps the returned JSON data into structured objects, allowing for easier access to the data.
irFFB-1 - irFFB updated to enable the Understeer function to work with two settings enabled.
bldc-ffb-joystick-base - CAD files for force feedback joystick base
irFFB - irFFB2022 is easy to use and easy to understand. Added features.
iRacingSequenceDirector - An editing tool for iRacing replays
iracing-screenshot-tool - A tool for taking high resolution screenshots in iRacing
node-irsdk - iRacing SDK implementation for Node.js.