RoadArchitect
WriteTheSigns
RoadArchitect | WriteTheSigns | |
---|---|---|
3 | 1 | |
267 | 9 | |
- | - | |
5.0 | 1.4 | |
8 months ago | about 1 year ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RoadArchitect
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Curving roads in Unity
https://github.com/FritzsHero/RoadArchitect has been easy to use thus far.
- Found a 3D road package that's not in the Asset Store, but is free and open-source and looks incredible.
- Found a road package that's not in the Asset Store, but is free and open-source and looks incredible.
WriteTheSigns
What are some alternatives?
Hairibar.Ragdoll - A package for animating ragdolls through keyframed animations.
freeways-helping-hand - Autohotkey script to draw Bezier Curves (quad/cubic)
SplineMesh - A Unity plugin to create curved content in real-time with bézier curves
speed-camera - A Unix, Windows, Raspberry Pi Object Speed Camera using python, opencv, video streaming, motion tracking. Includes a Standalone Web Server Interface, Image Search using opencv template match and a whiptail Admin Menu Interface Includes picam and webcam Plugins for motion track security camera configuration including rclone sync script. watch-app allows remotely controller camera configuration from a remote storage service name. Uses sqlite3 and gnuplot for reporting. Recently added openalpr license plate reader support.
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity