Foreman2
Visual planning tool for Factorio (by DanielKote)
Foreman2
Visual planning tool for Factorio (by gillett-hernandez)
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Foreman2 | Foreman2 | |
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46 | 13 | |
148 | 24 | |
- | - | |
0.0 | 5.3 | |
about 2 months ago | 5 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Foreman2
Posts with mentions or reviews of Foreman2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-20.
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Space exploration recipes
reminds me of https://github.com/DanielKote/Foreman2
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Applying a tech research cost multiplier to a Seablock run
Using a planner like YAFC, Foreman, Helmod, and Factory Planner is highly recommended. Also, the following mods are recommended for a megabase needed to finish a high-multiplier game:
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Going about my day thinking about playing Factorio …
Check out Foreman 2.0
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Graphical item dependency
Foreman2
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Pyanodons - Complex Circuits Foreman 2.0 Graph
Not sure, the github has the source code so you could also look to building it as a native app.
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Py, but at work.
I would give foremana shot. Great for breaking down those brainmelt recipes
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Tips for anyone starting Pyanadons
Links to both: https://github.com/DanielKote/Foreman2
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Fresh meat to the grinder
Planning tools/mods come in many shapes and sizes. I personally like Helmod but it took a while to learn it. There is also Factory Planner. Or external tools like Foreman or YAFC.
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(Space Exploration) Am I the only one who finds it impossible to plan out a build without a clear visualization of the production chain like this? And why is it impossible to find charts or tools like this?
I assume a tool like Foreman which loads Factorio data could theoretically load another game's data if it's converted to Factorio data.
- ~help me~
Foreman2
Posts with mentions or reviews of Foreman2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-01.
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Tips for anyone starting Pyanadons
I think I've read that this fork is better for Py: https://github.com/gillett-hernandez/Foreman2
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The Full Pyanodon's Space Science Flowchart, Updated! Now with 90% less duplicated recipes and 200% more rabbit holes!
Foreman 2, specifically this fork which has updates for the latest PyMods.
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Question from a newcomer...
Another explanation I've seen of how complex Pyanodon is is that making Py science pack 1's (the second of 11 types of science packs, after automation) is comparable to launching a rocket in vanilla. The flowchart in the first two screenshots in the readme for Foreman (the app used to create the Pyanodon flowchart) is for an earlier version of Pyanodon where it was the first type of science pack, and shows how you'd have to make the first packs of that type. (The three boxes with warning labels are for steps that had to be done by hand -- you could use those first few packs to unlock the first assembling machine, as well as more resource-efficient versions of other steps.)
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Help setting up Foreman 2.0/Seablock
Use the newer version of Foreman (https://github.com/gillett-hernandez/Foreman2/ - some Seablock specific bugs removed). You can also use my experimental version (https://github.com/mrozpara/Foreman2_MR) but it has some bugs...
- A day in the life of a Pyanodon-Player
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Remember my last Pyanodon full recipe image for most basic circuits? Well, the mod was updated few days ago... (zoom in if you want)
Someone commented that the original doesn't work with Py I downloaded a fork. If original doesn't work maybe this will: https://github.com/gillett-hernandez/Foreman2/releases
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I'M SORRY WHAT THE FUCK???? (Pyanodon recipe for simplest circuit board!)
There's an active fork: https://github.com/gillett-hernandez/Foreman2/releases
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I don't see the maths behind using Crystal Slurry to Mineral Sludge early.
Grab the instrument-control_XX.lua from this commit: https://github.com/gillett-hernandez/Foreman2/commit/a6ddda92f755b39bbea753cd522a44fd3fad7568
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Finally, after 20 hours of work, I present the flowchart for Pyanodon Space Science! (Low quality because reddit wouldn't let me upload the full png)
there's a Foreman2 fork that fixes some issues (including a error when importing the Pyanodons Alternative Energy mod), check it out: Foreman2 Fork
- About to start pyanadons again....
What are some alternatives?
When comparing Foreman2 and Foreman2 you can also consider the following projects:
FactoryPlanner - A mod for Factorio. Allows you to plan out your production in detail.
yafc - Powerful Factorio calculator/analyser that works with mods
factorio-blueprint-visualizer - A python library to artfully visualize Factorio Blueprints and an interactive web demo for using it.
Foreman2 - Visual planning tool for Factorio
factoriolab - Angular-based calculator for factory games like Factorio and Dyson Sphere Program
SeaBlock - Factorio mod pack Sea Block
Sidekick - The main repository for the Sidekick project, a companion trade tool for Path of Exile.
Foreman - Visual planning tool for the game Factorio
Gephi - Gephi - The Open Graph Viz Platform
captain-of-data