Fluid-Simulation-Rendering
Implementation of IISPH and Screen Space Fluid Rendering. Currently in progress. (by agam-kashyap)
sokol_gp
Minimal modern efficient cross platform 2D graphics painter in C (by edubart)
Fluid-Simulation-Rendering | sokol_gp | |
---|---|---|
4 | 2 | |
3 | 456 | |
- | - | |
0.0 | 7.0 | |
about 2 years ago | 3 months ago | |
C | C | |
- | MIT No Attribution |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Fluid-Simulation-Rendering
Posts with mentions or reviews of Fluid-Simulation-Rendering.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-13.
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No .so files being generated even though target builds successfully
So, in my project : https://github.com/agam-kashyap/Fluid-Simulation-Rendering I am new to Cmake but I think I have correctly linked all the libraries. But for some reason I get this error:
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"Requests Linking to directory "/usr/include" error
Then do the same with FreeGLUT. WE can see that the build script https://github.com/agam-kashyap/Fluid-Simulation-Rendering/blob/main/cmake/Modules/FindFreeGlutBuild.cmake sets the variables GLUT_INCLUDE_DIR and GLUT_LIBRARIES. Use these the same way.
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Error while trying to link OpenGL libraries in my C++ project with CMake
I am fairly new to CMake, so I am not sure what I should change. Any help would be appreciated. Furthermore, I have linked my project -> https://github.com/agam-kashyap/Fluid-Simulation-Rendering if it can help anyone direct me towards a solution.
sokol_gp
Posts with mentions or reviews of sokol_gp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-12.
- 2D Graphics on Top of Sokol_gfx.h
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How long should i learn C as first language before moving to another such as python?
For anyone looking for some graphics libraries to start with: * https://www.raylib.com/ * https://github.com/edubart/sokol_gp * https://www.libsdl.org/index.php * https://www.sfml-dev.org/ * https://liballeg.org/
What are some alternatives?
When comparing Fluid-Simulation-Rendering and sokol_gp you can also consider the following projects:
cgl - CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.
ferox - A lightweight 2D physics engine written in C, for educational purposes.
Yathsou - RTS Engine in the footsteps of Supreme Commander 1
nanovg-zig - A small anti-aliased hardware-accelerated vector graphics library
LinaVG - 2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
raylib - A simple and easy-to-use library to enjoy videogames programming
herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.