Gin VS melatonin_audio_sparklines

Compare Gin vs melatonin_audio_sparklines and see what are their differences.

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Gin melatonin_audio_sparklines
2 2
221 90
- -
9.5 3.6
13 days ago 8 months ago
C++ Python
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Gin

Posts with mentions or reviews of Gin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-13.
  • Using ASCII waveforms to test real-time audio code
    1 project | /r/programming | 14 Oct 2021
    I was inspired by your work to do a juce implementation: https://github.com/FigBug/Gin/commit/30aa84130f4f607bdeba538b9c6c28b2dfa971bc
    6 projects | news.ycombinator.com | 13 Oct 2021
    I was inspired by your work to do a juce implementation: https://github.com/FigBug/Gin/commit/30aa84130f4f607bdeba538...

    I think the most useful thing for me is I can call it from lldb and immediately dump buffers to my terminal while debugging.

melatonin_audio_sparklines

Posts with mentions or reviews of melatonin_audio_sparklines. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-22.
  • Audio Sparklines
    6 projects | news.ycombinator.com | 22 Jan 2022
    You found the Achilles' heel of my project! I don't mind the fonts being different sizes or not monospaced, but the fact that there's a difference in height in the font rendering between ⎺ and ‾ on different platforms is a bummer. I have a flag in the C++ implementation so they can still be rendered "correctly" in IDEs like Xcode [1].

    I felt doomed to Unicode in this case because of the number of places I wanted them to show up (CLion lldb integration, GitHub actions output, terminal). I would have loved to actually render graphics! I actually never thought about how they would render on a blog article, I wouldn't generally wouldn't use them for blogging...

    1. https://github.com/sudara/melatonin_audio_sparklines/blob/ma...

  • Using ASCII waveforms to test real-time audio code
    6 projects | news.ycombinator.com | 13 Oct 2021
    Nice! I became obsessed with rendering sparkline representations of chunks of audio for the same reason: to inspect failures when writing tests / refactoring. https://github.com/sudara/melatonin_audio_sparklines

What are some alternatives?

When comparing Gin and melatonin_audio_sparklines you can also consider the following projects:

FFmpeg-SIXEL - Experimental fork git://source.ffmpeg.org/ffmpeg.git

FYampaSynth - Modular Synthesizer Programming in F#

sixel-tmux - sixel-tmux is a fork of tmux, with just one goal: having the most reliable support of graphics

pamplejuce - A JUCE audio plugin template. JUCE 7 & Catch2 with macOS notarization and Windows EV code signing on Github Actions

visual_debugger - debug data over a shared memory connection to an OpenGL ImGUI window

stk - The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language.

lsix - Like "ls", but for images. Shows thumbnails in terminal using sixel graphics.

juce-toys - Debugging utilities in a JUCE Module, plus NatVis and LLDB customizations

SampledSignals.jl - Core types for regularly-sampled multichannel signals like Audio, RADAR and Software-Defined Radio