Fairy-Stockfish
Horowitz
Fairy-Stockfish | Horowitz | |
---|---|---|
19 | 1 | |
565 | 8 | |
3.0% | - | |
7.9 | 3.0 | |
4 days ago | 6 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
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Fairy-Stockfish
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Do Bughouse engines exist?
Fairy-Stockfish supports bughouse https://github.com/fairy-stockfish/Fairy-Stockfish/releases
- Engine?-
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Stockfish for analysing variants on
Try Fairy Stockfish. Not as strong as regular stockfish but still should be more than enough.
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The difficulty of computer duck chess.
I actually already implemented it in Fairy-Stockfish, although as a separate branch: https://github.com/ianfab/Fairy-Stockfish/tree/duck. As we currently still reuse the chess evaluation until we have a first NN(UE) it isn't on top human level yet, but move ordering already is decent, so once we have a proper evaluation it should do much better.
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Introducing... CHESS.SEX
implement your favorite Anarchy Chess rules with fairy-stockfish (https://github.com/ianfab/Fairy-Stockfish), which lichess already uses for the variants it hosts, so it should be easy™ to make your cloned lichess accept it
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Did someone make a Chess Bot Analysis Check for Duck Chess?
Oh, apparently an experimental fork of fairy-stockfish with duck chess support was published yesterday! https://github.com/ianfab/Fairy-Stockfish/tree/duck
- Somebody pls make an engine/AI of duckchess
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Is Minishogi solved?
To my knowledge it isn't. Some of the small-sized shogi variants, like Dobutsu, Micro, or Kyoto shogi, can either be (practically) weakly solved using engine search or even strongly using tablebases in the case of dobutsu shogi. However, for minishogi neither of those have yielded a definitive result yet to my knowledge. Nevertheless, deep engine searches and games from high level engines strongly indicate that gote, i.e., the second player, wins with perfect play.
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How does the Fairy Chess YouTube channel make custom chess games and make Stockfish fight? How can I do that?
You might want to take a look at - https://github.com/ianfab/Fairy-Stockfish
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SwtichersVsClobberers
But, if you have a variant which the free Fairy Stockfish or ChessV (Alt link) can not play, Zillions can probably implement it fairly easily. Just this year, I created a Chess variant using an unusual tiling of squares and triangles. The only engine which can play this variant is Zillions.
Horowitz
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Could strong/titled players test out my chess engine?
I’m assuming you’re the same author that wrote Blunder here https://github.com/algerbrex/blunder? If so, I appreciate your work. Your engine was really helpful when I started getting into computer chess. I’m the author of https://github.com/OliveriQ/Horowitz. Haven’t had much time to work on it lately due to exams, but when I have the time I will come back to it.
What are some alternatives?
wukong-xiangqi - Didactic Chinese chess Xiangqi engine by Code Monkey King
blunder - A UCI compatible chess engine written in Golang
python-chess - A chess library for Python, with move generation and validation, PGN parsing and writing, Polyglot opening book reading, Gaviota tablebase probing, Syzygy tablebase probing, and UCI/XBoard engine communication
Realtime-OpenCV-Chess - ♔ Chess-playing with Open-CV [Human vs AI (Stockfish engine)]
stockfish.wasm - WebAssembly port of the strong chess engine Stockfish
chessCAMO - chessCAMO is a newly proposed chess engine with a built-in variant that stands for Calculations Always Make Opportunities and was inspired by the very popular chess variant Crazyhouse. The "CAMO" portion comes from the idea that in this variant a player can sacrifice making a move to replace one of their pieces from the "piece reservoir".
liground - A free, open-source and modern Chess Variant Analysis GUI for the 21st century
Winter - UCI Chess Engine
chess-pieces - Chess, Janggi, Xiangqi, Sittuyin pieces and boards
codfish - UCI Compliant Chess Engine
Gigantua - Gigantua: Single Threaded - 2 Billion Moves/s Chess position enumerator