Fable: F# |> BABEL
OpenRA
Our great sponsors
Fable: F# |> BABEL | OpenRA | |
---|---|---|
60 | 256 | |
2,816 | 14,143 | |
0.8% | 1.4% | |
9.7 | 9.6 | |
3 days ago | about 12 hours ago | |
F# | C# | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Fable: F# |> BABEL
-
Dada, an Experiement by the Creators of Rust
This conversation could be referring to https://fable.io/
Other than that, the question is indeed strange and I agree with your statements.
-
Exploring a foreign F# codebase
NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
-
Revisiting WASM for F#
I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
-
A new F# compiler feature: graph-based type-checking
Fable compiler - https://fable.io/
The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.
Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.
-
Building React Components Using Unions in TypeScript
Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
- Fable: an F# to Dart compiler
-
Dart 3.1 and a retrospective on functional style programming in Dart
Stuff like this: https://github.com/fable-compiler/Fable/issues/1822
It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.
-
Elixir – Why the dot (when calling anonymous functions)?
F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
- Is it possible to write games like Pac-Man in a functional language?
-
URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.
OpenRA
-
The Rise and Fall of the LAN Party
Recently, my friends and I recreated our old LAN parties. Went up to a cabin in the woods, brought some cheap network switches, and had everyone install OpenRA (https://www.openra.net/, open red alert), and had a blast, even with everyone on laptops (mac/win). You can still do this in 2024 and it's worth it!
-
Ask HN: What older games are you playing through?
After the movies, I wanted to experience Dune 2 again (the pirate sites have it, along with patches to make it playable on modern OSes or Crossover). It was arguably the first mass-market real-time strategy game. There's also OpenRA for C&C, Red Alert, and Dune 2K: https://www.openra.net/
I understand Square is re-making FF7 in a multi-part release over several years (not sure why it takes so long)? https://ffvii-remake-intergrade.square-enix-games.com/en-us/ Once it's all out, I might play through that again just for nostalgia's sake (and for the soundtrack, of course! Twenty years later, I still have Aeris's Theme stuck in my head from time to time)
-
There has never been a better time to game on Linux
Obligatory reminder:Red Alert,Command & Conquer, Dune 2000, Rebuilt for the Modern Era.
https://www.openra.net/
-
Microsoft $69B deal to buy Call of Duty maker Activision Blizzard cleared by UK
I recently found an open source version that has been fun (https://www.openra.net/).
- OpenRA: CNC/Red Alert on a modern engine
-
OpenRA – Classic strategy games rebuilt for the modern era
You can import those from ISOs: https://github.com/OpenRA/OpenRA/wiki/Game-Content but the campaign is not complete afaik as it needs to be re-built in OpenRA: https://github.com/OpenRA/OpenRA/issues/4989 (I think this is the related ticket)
- Jazz² Resurrection: Open-source Jazz Jackrabbit 2 reimplementation
-
Any way to play on a MacBook Pro?
Alternatively OpenRA has a bunch of C&C inspired mods: https://www.openra.net I think this way is the easiest way to get a C&C like experience on a M1 Mac right now.
-
What makes you feel better?
www.openra.net
What are some alternatives?
rescript-compiler - The compiler for ReScript.
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
OpenDUNE - DUNE, REINVENTED
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
OpenKeeper - Dungeon Keeper II remake
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
haxe - Haxe - The Cross-Platform Toolkit
warzone2100 - Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+