FXGL
AndroidTacticalAssaultKit-CIV
FXGL | AndroidTacticalAssaultKit-CIV | |
---|---|---|
24 | 16 | |
4,171 | 806 | |
- | 3.5% | |
9.0 | 3.4 | |
about 1 month ago | 4 months ago | |
Java | Java | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FXGL
- FLaNK 04 March 2024
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com.almasb.fxgl.all module not found
I downloaded javafx from here: https://github.com/AlmasB/FXGL as a zip, extracted it, then went to my project structure and added it to my libraries. For a couple seconds it seems to work, but then I get the error again, and the folder isn't showing up in my external libraries.
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Excited for 2023!
Java seems to have gained a second wind in recent years, and the innovation in this ecosystem is speeding up. Java 20 and LTS release 21 are expected to happen this year. RIFE2, an actively-developed pure-Java web framework, has recently caught my attention. Like Javalin, it appears to be built on top of the successful Jetty server. I also started exploring FXGL for building games with Java. Lastly, as concerns over COVID-19 variants wane I expect an increase in Java developers participating in community events. For example, Chicago finally had its first in-person JConf event and the Chicago Java User Group (CJUG) is easing back into in-person events.
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Simple 2D graphics framework for C#/Java
Have you checked FXGL? It’s built on top of JavaFX.
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Would JavaFX be a good option for making a management game?
You might get some good use out of FXGL, a Java / JavaFX / Kotlin Game Library. It would probably save you implementing some things from scratch. It might not cover everything that you need, but it probably be at least somewhat helpful.
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Kotlin equivalent to pygame?
If you don't mind depending on all of JavaFX you could also try: https://github.com/AlmasB/FXGL Haven't tried it myself but seems like an easy way to start making a game. The author is a university lecturer, so there are plenty of tutorials for games. As the other comment said, Compose Desktop would be a nice choice for a chess game, with the added benefit of easy porting to Android in case you're interested in learning it!
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Game Making Libraries + Engines in Java 2022
I can highly recommend FXGL https://github.com/AlmasB/FXGL to get started building simpler 2d games before looking into 3d engines which can be daunting unless that’s what you are in for. Nice and easy api’s with everything you need as well as lots of example games to learn from.
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Is it worth learning javafx??
Sure. See FXGL
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FXGL 17 is out!
GitHub sources: https://github.com/AlmasB/FXGL
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Good framework for making 2d games
Either libGDX (https://libgdx.com) or FXGL (http://almasb.github.io/FXGL/) . libGDX is more complicated and more powerful, FGXL is better suited for simpler games and so easier for beginners, but recently it's development is quite active and more and more features are available.
AndroidTacticalAssaultKit-CIV
- FLaNK 04 March 2024
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Cannot find library within SDK
I haven't had that issue before, but this github issues link might help you. Note: I'm new to TAK development so sorry if this isn't helpful. Linky
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Where is the public SDK for building a Plugin for 4.8.1 (current Playstore version)
I can see the plugin SDK for 4.6 here Releases · deptofdefense/AndroidTacticalAssaultKit-CIV · GitHub but if I use that to build for TAK version 4.8.1 on the 3rd party pipeline, the Plugin won't load into CivTAK 4.8.1, despite being listed as current. I built the plugin with the 4.6 SDK and set ext.ATAK_VERSION = "4.8.1" in the app gradle file.
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Mesh Radio's
Without access to military gear I know of guys building ATAK https://github.com/deptofdefense/AndroidTacticalAssaultKit-CIV with specialised APIs that support rural Fire services etc . And was thinking that a drone with a FLIR camera that could communicate to the ATAK ground station via a TCP/UDP carrier would be viable. There's also our beach life savers that use drones to surveillance for sharks and rips... I wonder if you had that imagery that could use AI like facial recognition to quickly identify hazards.
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Civtak Plugin template gradle build error
I'm currently trying to dip my feet into the world of civtak plugin development and have been running into a few issues getting the latest version (SDK version 4.5.1.13) of the sdk to build using gradle on android studio. When gradle tries to build the plugin template project, I keep getting this particular error.
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'Build an ATAK Dev Environment' Error
I've been working through the available dev guidance to build my first plugin. I started with Ballantyne's 'Build an ATAK Dev Environment' but I haven't been able to get the project to build successfully. I keep getting a Conan install error. Is this a necessary step for ATAK-CIV plugin development?
- Track Management!
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Never underestimate the power of ISR
Actually, it is open source, since 2020.
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Does anyone know if there is a schema or explanation somewhere for the .prefs file in a Data Package?
Link to the source code, in case you didn't already have it: https://github.com/deptofdefense/AndroidTacticalAssaultKit-CIV
- (GCC) The customer has nuclear weapons. They do not do “bounty”
What are some alternatives?
libGDX - Desktop/Android/HTML5/iOS Java game development framework
AndroidTacticalAssaultKit-C
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
ingestr - ingestr is a CLI tool to copy data between any databases with a single command seamlessly.
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
GeneFacePlusPlus - GeneFace++: Generalized and Stable Real-Time 3D Talking Face Generation; Official Code
jMonkeyEngine - A complete 3-D game development suite written in Java.
ktx - Kotlin extensions for the libGDX game framework
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
GreenLightning - High performance microservice runtime
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.