fwgl
By lprez
haskanoid
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support. (by ivanperez-keera)
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fwgl | haskanoid | |
---|---|---|
- | 3 | |
21 | 270 | |
- | - | |
0.0 | 8.0 | |
over 7 years ago | about 1 year ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | LicenseRef-OtherLicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fwgl
Posts with mentions or reviews of fwgl.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning fwgl yet.
Tracking mentions began in Dec 2020.
haskanoid
Posts with mentions or reviews of haskanoid.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-08-09.
- [ANN] Yampa 0.14.4
- [ANN] Yampa 0.14.2, yampa-gloss 0.2.1, haskanoid 0.1.6, and more
-
[ANN] Yampa 0.14.1
Haskanoid (https://github.com/ivanperez-keera/haskanoid) is not a tutorial, but I built that game on purpose to try to help people understand Yampa (it has lots of comments and I tried to pay attention to the structure). It should be fully compatible with Yampa-0.14.1, although you may need to bump that constraint in the cabal file.
What are some alternatives?
When comparing fwgl and haskanoid you can also consider the following projects:
YACPong
aeson-tiled - Aeson instances for Tiled map editor types
ActionKid - A video game framework for haskell
breakout - Breakout
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
affection
FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
dominion - A Dominion simulator in Haskell
haskmon - A Haskell wrapper for Pokeapi.co
dice - Simplistic D&D style dice-rolling system.
deterministic-game-engine - Deterministic game engine
Monadius - 2-D arcade scroller