FNF-FunkinGoldyEngine-lua
stencyl-engine
FNF-FunkinGoldyEngine-lua | stencyl-engine | |
---|---|---|
1 | 19 | |
7 | 187 | |
- | 0.0% | |
5.3 | 0.0 | |
3 months ago | 29 days ago | |
Haxe | Haxe | |
MIT License | - |
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FNF-FunkinGoldyEngine-lua
stencyl-engine
- Not only Unity...
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Tutorials or "hands on" learning?
as for my 2D engine I am using Stencyl as it has a way to use blocks for programming and you could write out the code if you wanted to, it can create games that can be put in market places as well.
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People in the gamedev industry, how helpful are gamedev courses in university?
Stencyl is a really easy game engine to use. https://www.stencyl.com/ you can probably bang out a few quick games with it as you follow their tutorials.
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What 2D Engine Should I Choose?
Try Stencyl .
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What Enigine?
He used Stencyl
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Where to start after scratch. (10 year old).
Stencyl! Build on Scratch but way more capable.
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what engine to use?
For an easy start in game developing, I would suggest to try GDevelop or Stencyl. Both are an easy option to start from 0. Once you get a grasp on programming logic and how to do some basic things, you can move to other engines if you want to do things in 3D.
- If I loaned you $10k; what would you do with it?
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I've been palying this game called Shatter, and i didnt recognise the engine it credited in the logos at the start... I then did some digging and couldnt find anything about it.
Never heard of stencil.. but I have heard of stencyl. Maybe it is a variation of it?
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I'm a BAFTA nominated writer for video games, ask me anything!
If you're not the sociable type (you'll have to work on that because game making is first and foremost team work, but I understand it might be hard if you feel like you're not skilled enough), a lot of solutions exist to easily make your own games on your own, like Stencyl, or Adventure Game Studio. They'll barely require any technical knowledge, but if you really want to focus on writing, then you can even go with text-only tools such as Twine or Ink/Inky.
What are some alternatives?
gameBase - Base structure for my games, using Heaps framework and Haxe language.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Funkin - A rhythm game made with HaxeFlixel
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL
scratch-www - Standalone web client for Scratch
LeatherEngine - Just a little engine I decided to make since nobody seemed to have true custom mod support.
mbs-reader - reader for stencyl mbs files in haxe
FNF-PsychEngine-Extra - Psych Engine fork adding AWESOME and EPIC stuff
FNF-OSEngine - Just psych engine, but bit different. Feel free to suggest ideas in discord
ldtk - Modern, lightweight and efficient 2D level editor