FAangband
Cataclysm-DDA
FAangband | Cataclysm-DDA | |
---|---|---|
9 | 1,903 | |
78 | 9,694 | |
- | 0.9% | |
9.3 | 10.0 | |
6 days ago | 3 days ago | |
C | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FAangband
- FAAngband Help?
- Angband variant recs?
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What are the best free pc games no one talks about?
Angband - Popular classic. This game has a large amount of fan-made variants available too. Three very popular variants are PWMAngband, FAangband and Cthangband.
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Sharing Saturday #385
Most of this week was spent fixing bugs in FAangband, which is the game for the current Angband competition. None of these were fountains.
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How to make the overworld
I have done some "wilderness generation" in FAangband by having a base type of terrain for each biome type, and then adding "formations" (random groups of selected other terrain types) and then maybe some other areas (grassed clearings in forest, for example). FAangband has discrete wilderness levels, so the scaling/zooming doesn't apply. I am, though, coming up against similar problems to yours in Beleriand, which has a fixed world map with set biomes at the top level, but has to fill in all the terrain in a natural way. Note that Beleriand is still in its very early stages.
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[Steam] Roguelike Celebration Sale: Notia (-40%), Spelunky 2 (-30%), Golden Krone Hotel (-75%), Monster Train (-50%) and more
FAngband - Also known as First Age Angband.
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Looking at trying one of the many Angband variants. Which one is for me?
FAngband: https://github.com/NickMcConnell/FAangband
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FAanband 2.0 released
FAangband 2.0.0 is now available for Windows, MacOS and as source. The official site is here.
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Angband vs uMoria vs Sil
It's worth mentioning that First Age Angband makes much more of an effort to keep the Tolkien lore authentic.
Cataclysm-DDA
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Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
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MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
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Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
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[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
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what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
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Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
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Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
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[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
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[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
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Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
What are some alternatives?
frogcomposband - A variant of PosChengband and Composband with more stuff, more humor and fewer bugs
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
sil-q
UndeadPeopleTileset - Back it up while it is still here, lads.
angband - A free, single-player roguelike dungeon exploration game
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
Unangband - A roguelike originally created (and developed until version 0.6.4c) by Andrew Doull.
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
tome2 - Fork of the popular ToME 2.3.5 for Windows.
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
SLASHEM-Extended - SLASH'EM Extended (a SLASH'EM fork)
cdda-guide - The Hitchhiker's Guide to the Cataclysm