Eve
TermKit
Eve | TermKit | |
---|---|---|
14 | 20 | |
7,136 | 4,435 | |
0.0% | - | |
0.0 | 0.0 | |
about 6 years ago | over 12 years ago | |
TypeScript | JavaScript | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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Eve
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Reactive Programming Without Functions
There's also https://github.com/mech-lang/mech which is a sort of descendant of Eve https://witheve.com/ . That too seems to be getting close to hiatus. It's a bit of a shame since it seems like quite a nice paradigm for some stuff like GUIs, interactive stuff, and discrete event simulation, but I suppose the paradigm is both a bit obscure and different enough from everything else that it becomes a "boil the ocean" situation where one or a few people try and hack away but aren't really able to get much traction and eventually tired themselves out.
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Why software projects take longer than you think: a statistical model (2019)
Interesting perspective. It reminds me of Eve [1], which was all the rage over here a few years ago.
[1] https://witheve.com/
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Hyper-Literate Programming?
You can read more about it here: http://witheve.com
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Mech: A data driven reactive language for games and robots
From what I can tell, this language builds on the learnings of Eve[1] without investor money. Their active repository seems to be on GitLab[2] despite the links on the landing and in the README. It doesn't seem to have a lot of contributors or even people observing it, so I thought the HN crowd might want to look into this.
[1] https://github.com/witheve/Eve
[2] https://gitlab.com/mech-lang/mech
- Eve: Programming Designed for Humans
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Ask HN: Has anyone fully attempted Bret Victor's vision?
I helped with the Eve language, which was an attempt down this path (https://witheve.com)
After that project ended I started working on my own attempt (https://GitHub.com/mech-lang/mech).
Someone else posted a link to futureofcoding.org, which is a community that works on these types of projects. You can find a lot more there.
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"data-driven" runtime design
Also sounds like http://witheve.com
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Not sharing data at all?
Some langs have been made more or less like this (ex: http://witheve.com).
- Eve: Programming Designed for Humans (2016)
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Why start a new database conference?
Do you mean this Eve? I'm trying to figure out what you meant :)
http://witheve.com/
TermKit
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Waveterm
First time I saw an idea like this was with termkit [1], which I thought was great and was sad to see it didn't get continued development.
I really feel like we overlook the ways in which we limit ourselves by having our CLI interfaces be tied to a thing that emulates a terminal from the 80s.
The composability, scriptability, history, etc. of CLIs is great, but why should that preclude us from being able to quickly show a PNG or graph a function?
Maybe it's an idea whose time has come.
[1] https://github.com/unconed/TermKit
- Stable Fiddusion: Frequency-domain blue noise generator
- The Small Website Discoverability Crisis
- Hackery, Math and Design by Steven Mittens
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Fuck It, We'll Do It Live
I'm impressed by this blog every time I see it, both visually and content-wise.
- Calculating dot products on GPU instead of CPU
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Ask HN: Has anyone fully attempted Bret Victor's vision?
I agree with this. It's hard to nail down why Victor's talks are so compelling, when each of these items separately are much more mundane but are still quite well explored areas.
* "What if" feedback loops/direct manipulation
Victor's vision abstractly seems to be trying to predict/explore the consequence of some action in programming, and in specific demonstration seems to be using small widgets to allow easy manipulation of inputs to get an intuitive understanding of outputs. This could be boiled down to different goals: "Allow a program to be more easily tweaked" and "Explore a concept to get intuition of a different viewpoint". The more cynical/pragmatic interpretations for these are "make a GUI for your program" and "use interactive demos when teaching certain topics".
The first interpretation is almost comical, but we can maybe expand this to be "when you make a GUI, think about how your interface is being interpreted intuitively and this can help make your app more usable". This can maybe understood more easily when taken with the fact that Bret Victor helped design the interface for the first iPhone - famously intuitive to use. This also leads to its limitations - only concepts that have another more intuitive viewpoint can be represented. I can add a colour wheel to my WYSIWYG editor rather than hex values, but I can't easily create a GUI that lets me express that I want to validate, strip the whitespace from an email address and put it into lowercase.
The second interpretation leads to explorable explanations, which Victor has made a few of himself [0,1], but I would also cite Nicki Case [2] and unconed [3] as being other good examples. Again, this is only afforded to specific topics that have scope for exploration.
* Making logic feel more geometric/concrete
This can be seen in things like Labview (made in 1986), Apache NiFi (made in 2006) among others, e.g. SAS. In a sense, this has existed in the form of UNIX pipelines and functional programming since the first LISP was made. There is a further point which is "there currently aren't tools like this that are suitable for a non-programming audience", which is what 'Low Code' and 'No Code' is trying to achieve, but unfortunately in practice as soon as you hit a limitation of the framework then you're back to needing an engineer again.
* Human Interfaces
Sort of addressed in 'feedback loops' point above, but the DynamicLand is an interesting demo of what he's trying to get to. I think this speaks more to me with internet of things. I have friends who have set up full smart-home heating systems and can move music between rooms which are all very much seen the same as adjusting a physical thermostat rather than 'programming' or similar.
There is definitely a lot that can be explored here for certain applications, but there probably isn't direct utility in arranging pieces of paper with coloured dots on it in order to set the path of a robot. I can see this in a more consulting/capture sense of presenting certain input parameters in a more physical format, but again this is deviating from the OP's notion that this is a whole programming environment.
[0] http://worrydream.com/LadderOfAbstraction/
[1] http://worrydream.com/KillMath/
[2] https://ncase.me
[3] https://acko.net
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B Com -> BE IT (Learning)
Just a ref: https://acko.net/
- this true?
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Use.GPU
Cool, Steven Wittens is behind this. The header at https://acko.net/ is one of the first examples of WebGL I remember seeing in the wild, and still one of the cleanest. Looking forward to seeing where this goes!
What are some alternatives?
yt-eve - A CLI utility tool
manim - A community-maintained Python framework for creating mathematical animations.
om - ClojureScript interface to Facebook's React [Moved to: https://github.com/omcljs/om]
termy - A terminal with autocomplete
om - ClojureScript interface to Facebook's React
mathbox - Presentation-quality WebGL math graphing
gtoolkit - Glamorous Toolkit is the Moldable Development environment. It empowers you to make systems explainable through experiences tailored for each problem.
consola - 🐨 Elegant Console Logger for Node.js and Browser
liquibase - Main Liquibase Source
manim - Animation engine for explanatory math videos
additive-guis - guis constructed from tuples/triples
playground-macos - My portfolio website simulating macOS's GUI, developed with React and UnoCSS.