Eve
om
Eve | om | |
---|---|---|
14 | 2 | |
7,136 | 6,671 | |
0.0% | - | |
0.0 | 10.0 | |
about 6 years ago | over 3 years ago | |
TypeScript | Clojure | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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Eve
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Reactive Programming Without Functions
There's also https://github.com/mech-lang/mech which is a sort of descendant of Eve https://witheve.com/ . That too seems to be getting close to hiatus. It's a bit of a shame since it seems like quite a nice paradigm for some stuff like GUIs, interactive stuff, and discrete event simulation, but I suppose the paradigm is both a bit obscure and different enough from everything else that it becomes a "boil the ocean" situation where one or a few people try and hack away but aren't really able to get much traction and eventually tired themselves out.
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Why software projects take longer than you think: a statistical model (2019)
Interesting perspective. It reminds me of Eve [1], which was all the rage over here a few years ago.
[1] https://witheve.com/
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Hyper-Literate Programming?
You can read more about it here: http://witheve.com
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Mech: A data driven reactive language for games and robots
From what I can tell, this language builds on the learnings of Eve[1] without investor money. Their active repository seems to be on GitLab[2] despite the links on the landing and in the README. It doesn't seem to have a lot of contributors or even people observing it, so I thought the HN crowd might want to look into this.
[1] https://github.com/witheve/Eve
[2] https://gitlab.com/mech-lang/mech
- Eve: Programming Designed for Humans
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Ask HN: Has anyone fully attempted Bret Victor's vision?
I helped with the Eve language, which was an attempt down this path (https://witheve.com)
After that project ended I started working on my own attempt (https://GitHub.com/mech-lang/mech).
Someone else posted a link to futureofcoding.org, which is a community that works on these types of projects. You can find a lot more there.
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"data-driven" runtime design
Also sounds like http://witheve.com
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Not sharing data at all?
Some langs have been made more or less like this (ex: http://witheve.com).
- Eve: Programming Designed for Humans (2016)
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Why start a new database conference?
Do you mean this Eve? I'm trying to figure out what you meant :)
http://witheve.com/
om
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react.js - Render on requestAnimationFrame
I want to experiment with performance of some React components inside my app. I know that ClojureScript's Om framework (https://github.com/swannodette/om) uses some optimization techniques like using immutables with implementing shouldComponentUpdate() and rendering on requestAnimationFrame change.
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Om but in javascript
I'm getting to be a fan of David Nolen's Om library.
What are some alternatives?
yt-eve - A CLI utility tool
helix - A simple, easy to use library for React development in ClojureScript.
om - ClojureScript interface to Facebook's React
mori - ClojureScript's persistent data structures and supporting API from the comfort of vanilla JavaScript
gtoolkit - Glamorous Toolkit is the Moldable Development environment. It empowers you to make systems explainable through experiences tailored for each problem.
js-csp - CSP channels for Javascript (like Clojurescript's core.async, or Go)
liquibase - Main Liquibase Source
hoplon - Simple and powerful tool for building web apps out of highly composable elements in ClojureScript.
additive-guis - guis constructed from tuples/triples
mithril.js - A JavaScript Framework for Building Brilliant Applications [Moved to: https://github.com/MithrilJS/mithril.js]
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
mercury - A truly modular frontend framework