EnderChest
PolyMC
EnderChest | PolyMC | |
---|---|---|
7 | 202 | |
3 | 1,756 | |
- | 1.1% | |
9.2 | 6.5 | |
9 days ago | 10 days ago | |
Python | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
EnderChest
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What would be YOUR Ideal Ecosystem.
I'm never buying another console again. PC ports or emulation from now on. Steam is super convenient, but honestly my ideal ecosystem would be DRM-free titles that don't phone home. I have the technical knowhow to do my own "cloud" saves and config syncs (though the package I wrote to do it is currently mid-rewrite).
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Rom Save file transfer?
If by some chance your PC is running macOS or Linux, this is going to be absolutely trivial once you learn the syntax. I actually have a github project that does this specifically for Minecraft (while also keeping mods and settings synchronized between different instances on the same computer).
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Transfering Files from my deck to pc at any time
I've been working on a project that syncs my minecraft worlds, mods, resource packs and configs between five different computers, one of them being the Deck. It's command-line based and only really tested on Linux/macOS, but it has the advantage of being config-less (everything is handled by filenames alone) and will work in principle with any launcher. Transfers are also pretty fast since it uses rsync to just perform incremental backups--my world file is about 4GB right now, and it takes under a minute to check in and sync a play session across all my devices (I have a separate project that also does version control to roll back a creeper explosion a borked save caused by a corrupted mod)
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Minecraft modpacks on linux
Idk, I really dislike the Curseforge launcher so when I booted up GD I noped back out of it pretty fast. To each their own, and I do need to spend some more time with it, though, as I'm working on an asset manager that should be launcher-agnostic, and a lot of folks really do love GD (and Curseforge and Lunar and Badlion and the official Mojang launcher...).
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Best way to sync instances across PCs?
Working on it and would be happy to accept contributions and feedback.
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Linux gamers, what is making you stay?
Hmm... how is ssh support on Windows machines these days? Will the scripts I use to backup and synchronize my Minecraft instances work on Windows 11? And what are the good free nonlinear video editors for when I want to edit and post gameplay footage?
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I need some "Easy Going" games.
Interesting. I've never had a problem with MultiMC or any of its forks. It sounds to me like you probably just needed to allocate more RAM (as a rule I typically set the default Xmx to half the total system RAM, or 8GB in the case of the Deck). In any case, thanks for clueing me into an alternative launcher. I'm working on a project to keep mods, configs, resource packs, worlds, etc. synced across different instances and different computers, and eventually I'll want to make sure I support as many launchers as possible.
PolyMC
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Best Steam Deck games of all time based on multiple lists
No, not really. No one was in charge at the beginning. It was a community project with multiple people having the administrative role at the same time. LennyMcLennington was one of the contributers, but not really an important one. But he removed the administrative rights from the actually important people. Devs like flowln and Scrumplex played a much bigger role. Even after half a year being the only developer at the PolyMC-Project Lenny still heasn't caught up with what other conributers had done in a few months before. See: https://github.com/PolyMC/PolyMC/graphs/contributors
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Minecraft java edition
Could I suggest trying a different launcher such as PolyMC? You can get this on deck in Linux linkand sign into your microsoft account to access Java. This version also has the benefit of you being able to get modpacks.
- Out of the loop
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Curseforge removes Sodium and Iris
It's still open source, the repo hasn't moved. https://github.com/PolyMC/PolyMC/
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New User: I keep getting this error and I’m not sure how to fix it. I just barely bought a MC account.
The issue is: the main developer freaked out, made a post ranting about political bs, kicked everyone from the GitHub project and now it's been 2 months since it hasn't been updated. The developers who used to contribute to "PolyMC" moved from the "PolyMC" project to the "PrismLauncher" one after the drama.
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Is polymc safe to use now?
There was no prompting or provocation towards lenny at all. The code of conduct existed for ages before lenny deleted it on oct 17 2022: https://github.com/PolyMC/PolyMC/commits/358f080c76dbdfc65f32e08448a5e38b78d2bab0/CODE_OF_CONDUCT.md
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Apple M1 BGR Glitch Solution!
PolyMC: https://polymc.org/
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Nooooooooooooooooooooooooooooooooooooooo
for polymc literally yes git commit (got deleted but title is there)
- MultiMc not opening in chrome os
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PSA: Steam Deck deletes PolyMC instances
First, it's gio that handles trash in SteamOS. Second, after digging into PolyMC's code, it also leverages trash. Was added roughly 7 months ago in this commit: https://github.com/PolyMC/PolyMC/commit/02f30de1c11fa53e61c199032a3280afe618e3b2
What are some alternatives?
new-lg4ff - Experimental Logitech force feedback module for Linux
multimc-pkgbuild - PKGBUILD for actually getting MultiMC on Arch.
Rdiff-backup - Reverse differential backup tool, over a network or locally.
MultiMC5 - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once [Moved to: https://github.com/MultiMC/Launcher]
Back In Time - Back In Time - An easy-to-use backup tool for GNU Linux using rsync in the back
GDLauncher - GDLauncher is a simple, yet powerful Minecraft custom launcher with a strong focus on the user experience
oversteer - Steering Wheel Manager for GNU/Linux
ATLauncher - ATLauncher is a Launcher for Minecraft which integrates multiple different ModPacks to allow you to download and install ModPacks easily and quickly.
OfflineMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once while offline (Fork of PolyMC)
ManyMC - 📦 A familiar Minecraft Launcher with native support for macOS arm64 (M1)
PollyMC - DRM-free Prism Launcher fork with support for custom auth servers.
Wurst7 - Minecraft Wurst Hacked Client v7