Empire-for-PDP-10
Empire-for-PDP-10 | ancient-3d-for-turboc | |
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2 | 4 | |
41 | 11 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 7 years ago | |
Fortran | C | |
GNU General Public License v3.0 or later | - |
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Empire-for-PDP-10
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PDP-10 Emulator in JavaScript
Yes, but can it run Empire for the -10?
https://github.com/DigitalMars/Empire-for-PDP-10
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Found a program I wrote in 1981 and decided to bring it back to life
The oldest program source I still have is Empire written in Fortran-10 for the DecSystem 10, circa 1978 or so.
https://github.com/DigitalMars/Empire-for-PDP-10
I thought backing it up using github was a good idea.
A modern version that will run on Windows can be obtained from:
https://classicempire.com
ancient-3d-for-turboc
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Ask HN: Publish old projects even though the source code embarrasses you by now?
Nice! This prompted me to post my own code from the same era: https://github.com/pjc50/ancient-3d-for-turboc
I guess I should add screenshots.
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Step Away from Stack Overflow
Twenty-five years ago, slightly before I was an undergraduate, I got hold of the PC Games Programmers Encyclopedia http://bespin.org/~qz/pc-gpe/ and built myself a software renderer. You can see it on github: https://github.com/pjc50/ancient-3d-for-turboc
Software matrix multiplication is a perfectly reasonable way of doing 3D graphics, when you don't have a GPU. They were just starting to become a consumer product at that time: https://fabiensanglard.net/3dfx_sst1/
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Found a program I wrote in 1981 and decided to bring it back to life
The set of things you had to worry about is just .. different. My ancient programmer credentials from 1996: https://github.com/pjc50/ancient-3d-for-turboc
Back in the day, you had:
- single processor
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Dissecting the Apple M1 GPU, part I
Is this where I post the code I wrote twenty-five years ago to do 16-bit fixed-point 3D rendering? https://github.com/pjc50/ancient-3d-for-turboc
The target architecture was a 33MHz 486 PC running in "real" (ie sixteen-bit) mode. While hardware floating point was sometimes available (DX systems) it was quite slow.
What are some alternatives?
Pico-setup - The Raspberry Pi Pico toolchain setup script modified for PCs running Ubuntu, Debian or Mint etc.
mesa - Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)
nankervis-pdp10-js - DECsystem-10 (PDP-10 KI10) Emulator in Javascript
transmit - Final Project for Distributed Web Systems (Fall 2016)
Historic-code-PC-Pascal-and-AS
trualias - Mentally computable verification codes for email aliases implemented as a postfix tcp table or milter; uses asyncio.
z80porter - Port writer/tester for Z80-based systems running CP/M
irooster - Turn your Mac into a $2,000 alarm clock
lunchplanner - (VERY old code I keep for self reference, this is supposed to be a joke anyway)
K-BOOM - An Atomic Bomberman clone that runs on 80286, featuring video (1997).
depoverflow - Watches StackOverflow answers and GitHub issues referenced in code for changes