Elemental-Incremental VS rs-clicker

Compare Elemental-Incremental vs rs-clicker and see what are their differences.

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Elemental-Incremental rs-clicker
1 1
3 16
- -
0.0 6.3
11 months ago 3 days ago
JavaScript JavaScript
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Elemental-Incremental

Posts with mentions or reviews of Elemental-Incremental. We have used some of these posts to build our list of alternatives and similar projects.

rs-clicker

Posts with mentions or reviews of rs-clicker. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Elemental-Incremental and rs-clicker you can also consider the following projects:

mfiMetro - A browser-based incremental game about trains

runelite - Actually open source Old School RuneScape client

AutoTrimps - AutoTrimps - Zek

OCVBot - The OldSchool Runescape Computer Vision Bot

1255-burgomaster - :european_castle: Little town (travian) game w/ RPG mechanics. Playable. WIP

Pokeclicker-Scripts - Various scripts & enhancements for the game Pokéclicker.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

leaks - Public information about RuneScape internals

rsc-models - 🫖 (de)serialize runescape classic 3D models

SusAlert - An alt1 toolkit app for the croesus bossfight in RuneScape, it keeps track of croesus' attacks and provides you with visual and (optional) audio cues.

break_eternity.js - A Javascript numerical library to represent numbers as large as 10^^1e308 and as small as 10^-10^^1e308. Sequel to break_infinity.js, designed for incremental games.