EasyCaching VS Metalama.Patterns

Compare EasyCaching vs Metalama.Patterns and see what are their differences.

EasyCaching

:boom: EasyCaching is an open source caching library that contains basic usages and some advanced usages of caching which can help us to handle caching more easier! (by dotnetcore)

Metalama.Patterns

An open-source, professionally-built and fully supported library of Metalama aspects including caching, code contracts, and observability. (by postsharp)
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EasyCaching Metalama.Patterns
1 3
1,856 8
1.6% -
7.1 9.7
19 days ago 6 days ago
C# C#
MIT License MIT
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EasyCaching

Posts with mentions or reviews of EasyCaching. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.

Metalama.Patterns

Posts with mentions or reviews of Metalama.Patterns. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.
  • EasyCaching VS Metalama.Patterns - a user suggested alternative
    2 projects | 7 Dec 2023
    Metalama.Patterns.Caching is a caching front-end library implementing several caching topologies. It supports cache invalidation and cache dependencies. It has an optional aspect-oriented layer supporting declarative caching and cache invalidation through custom attributes.
  • NCache VS Metalama.Patterns - a user suggested alternative
    2 projects | 7 Dec 2023
    Metalama.Patterns.Caching is a caching front-end library offering several caching topologies. It supports declarative and programmatic cache invalidation, as well as dependencies. It has an optional aspect-oriented layer.
  • Static Weaving Techniques for Unity Game Development with Fody
    3 projects | /r/Unity3D | 5 Dec 2023
    You may also want to look at Metalama which also does static weaving but at syntax level instead of MSIL level. We have a simple implementation of the INotifyPropertyChanged pattern, and a complete implementation, which will additionally support child objects (expressions like this.A.B.C) is under development. Metalama is also commercial, but the free edition allows for up to 3 aspect classes per project.

What are some alternatives?

When comparing EasyCaching and Metalama.Patterns you can also consider the following projects:

Lazy Cache - An easy to use thread safe in-memory caching service with a simple developer friendly API for c#

NCache - NCache: Highly Scalable In-Memory Distributed Cache for .NET

CacheManager - CacheManager is an open source caching abstraction layer for .NET written in C#. It supports various cache providers and implements many advanced features.

FusionCache - FusionCache is an easy to use, fast and robust cache with advanced resiliency features and an optional distributed 2nd level.

Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).

Akavache - An asynchronous, persistent key-value store created for writing desktop and mobile applications, based on SQLite3. Akavache is great for both storing important data as well as cached local data that expires.

Foundatio - Pluggable foundation blocks for building distributed apps.

SqliteCache for ASP.NET Core - An ASP.NET Core IDistributedCache provider backed by SQLite

CacheCow - An implementation of HTTP Caching in .NET Core and 4.5.2+ for both the client and the server

SharpRepository - C# Generic Repository for use with Entity Framework, RavenDB and more with built-in caching options.

Green Donut