Server
whoa
Server | whoa | |
---|---|---|
2 | 1 | |
434 | 46 | |
1.6% | - | |
9.9 | 7.3 | |
8 days ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Server
-
Create a personal server for a deleted game
EQEmu, a EverQuest Server has about nine hundred thousand lines of code github link
- Is there a way to play EverQuest offline single player?
whoa
-
Are there any efforts to engineer the Classic clients for future emulation cores?
Currently Woah is RE 3.3.5
What are some alternatives?
ensembl-compara - The Ensembl Compara Perl API and SQL schema
rathena - rAthena is an open-source cross-platform MMORPG server.
HermesProxy - A World of Warcraft connection Proxy for VMaNGOS & CMaNGOS.
ACE-World-16PY-Patches - World Database Releases for ACEmulator. This repo uses ACE-World-16PY as the base and combines it with patches to create the complete World.
forgottenserver - A free and open-source MMORPG server emulator written in C++
azerothcore-wotlk - Complete Open Source and Modular solution for MMO
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.7.54673, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.