Server VS whoa

Compare Server vs whoa and see what are their differences.

whoa

An unofficial open source implementation of a popular MMO game client circa 2010. (by whoahq)
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Server whoa
2 1
434 46
1.6% -
9.9 7.3
8 days ago 3 months ago
C++ C++
GNU General Public License v3.0 only The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Server

Posts with mentions or reviews of Server. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.

whoa

Posts with mentions or reviews of whoa. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-17.

What are some alternatives?

When comparing Server and whoa you can also consider the following projects:

ensembl-compara - The Ensembl Compara Perl API and SQL schema

rathena - rAthena is an open-source cross-platform MMORPG server.

HermesProxy - A World of Warcraft connection Proxy for VMaNGOS & CMaNGOS.

ACE-World-16PY-Patches - World Database Releases for ACEmulator. This repo uses ACE-World-16PY as the base and combines it with patches to create the complete World.

forgottenserver - A free and open-source MMORPG server emulator written in C++

azerothcore-wotlk - Complete Open Source and Modular solution for MMO

TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.7.54673, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.