DotNettyForUnity
DotNetty
DotNettyForUnity | DotNetty | |
---|---|---|
2 | 2 | |
46 | 4,015 | |
- | 0.3% | |
6.4 | 5.1 | |
6 months ago | about 2 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT |
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DotNettyForUnity
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Optimizing Unity Game Networking with DotNetty: Challenges, Solutions, and Best Practices
The optimizations and modifications for DotNetty have been open-sourced as a version specifically tailored for Unity called DotNettyForUnity.
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Unity MVVM
DotNetty for Unity
DotNetty
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Unity MVVM
This version is modified based on DotNetty's 0.7.2 version and is a customized version for the Unity development platform. It removes some dependent libraries and passes the test under IL2CPP.
- New network library in the works
What are some alternatives?
loxodon-framework - An MVVM & Databinding framework that can use C# and Lua to develop games
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ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework
ASP.NET MVC Boilerplate Framework - .NET Core Extensions and Helper NuGet packages.
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peasy - A business logic micro-framework for .NET and .NET Core
Mono - Mono open source ECMA CLI, C# and .NET implementation.
Microdot Framework - Microdot: An open source .NET microservices framework
DWKit - DWKit is a Business Process Management System based on .NET Core and React