Descent-2
dmd
Descent-2 | dmd | |
---|---|---|
3 | 148 | |
21 | 2,900 | |
- | 0.7% | |
10.0 | 9.9 | |
over 11 years ago | 5 days ago | |
D | ||
- | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Descent-2
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Descent 3 Source Code
Try not to read too much into that, the MIT license was in the original blank repo I started with. There are a few questions I need to get answered, so the lack of that file doesn't necessarily mean anything about the license. The previous Descent 1&2 releases were under the license seen here, I would expect that at minimum (minimum permissibility-wise):
https://github.com/OpenSourcedGames/Descent-2
I'm hoping the owners will be able to agree to MIT, but we're doing due diligence right now.
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D2 is now open source – a new, modern language that turns text to diagrams
Yeah, D2's source code was released way back in 1999!
- Ask HN: How were video games from the 90s so efficient?
dmd
- Results of the Grand C++ Error Explosion Competition
- A History of C Compilers – Part 1: Performance, Portability and Freedom
- D2 Playground
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DMD Compiler as a Library: A Call to Arms
Here's the pipeline spitting out the same error as on my macbook did.
https://github.com/dlang/dmd/actions/runs/8023469412/job/219...
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My favourite Git commit (2019)
Not completely on topic (if you read TFA) but my favorite Git commit is by compiler badass and HN frequenter, where he checks in an entire C compiler to the D language repo:
https://github.com/dlang/dmd/pull/12507
https://news.ycombinator.com/item?id=27102584
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The C Bounded Model Checker: Criminally Underused
A new generated code alone is 4000 lines long [1]. The actual code added is just 2000 lines, and some are used to pay debts, I mean, to make a proper code generator (which can be alternatively written in a simpler scripting langauge). In any case it is never comparable to the entier C parser proper.
[1] https://github.com/dlang/dmd/pull/15307/files#diff-3677bcc89...
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OpenD, a D language fork that is open to your contributions
D is completely opensource already (https://github.com/dlang/dmd). The "open" of OpenD is just ADR saying that OpenD will be more open to new language features than D has historically been.
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The OpenD Programming Language (fork of D)
The reference compiler, DMD, is open source: https://github.com/dlang/dmd
But they don't accept just any Pull Request or features the community submits, understandably. There's a process called DIP for language improvements: https://github.com/dlang/DIPs/blob/master/DIPs/README.md
However, by some accounts, it's really hard to get anything through.
Given D already has so many feature, I find that to be a good thing , to be honest, by not everyone agrees, of course.
- Odin Programming Language
- D Programming Language
What are some alternatives?
VoxelSpace - Terrain rendering algorithm in less than 20 lines of code
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
mermaid-cli - Command line tool for the Mermaid library
ldc - The LLVM-based D Compiler.
OpenDiablo2 - An open source re-implementation of Diablo 2
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
text-to-diagram-site - Compare syntax, layouts, outputs between languages for generating diagrams with text.
dextool - Suite of C/C++ tooling built on LLVM/Clang
OpenDiablo2 - An implementation of Diablo 2 in AbyssEngine.
Odin - Odin Programming Language
d2src - Reverse engineered Diablo II launcher and source code precursor
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.