DaedalusX64-vitaGL
Daedalus X64 port for PSVITA through vitaGL. (by Rinnegatamante)
AdrenalineBubbleManager
Create and organize your direct adrenaline bubbles. (by ONElua)
DaedalusX64-vitaGL | AdrenalineBubbleManager | |
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11 | 48 | |
375 | 298 | |
- | - | |
5.5 | 4.2 | |
about 2 months ago | 10 months ago | |
C++ | Lua | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DaedalusX64-vitaGL
Posts with mentions or reviews of DaedalusX64-vitaGL.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-28.
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Are VitaDB apps up to date?
DaedalusX64 Vita
- can anyone help me with super mario 64 rom
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Daedalusx64 vs Daedalusx64 Nightly
You're thinking of January 3rd 2023 / October 2022 which is exactly the point of this post. The most recent release is dated December 2020.
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Having trouble emulating DK64 and Turok.
Compatibility list for games on DaedalusX64 for Vita. DK64 worked fine on nightly version i believe.
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Does Daedalus (N64 emulator) support folders?
As far as i know it only scans 1 folder, Roms. Unknown if subfolder support is being worked on, Maybe open a issue on it's github.
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Will DaedalusX64-vitaGL v.0.3 work with hencore2 and 3.68 vita firmware?
I suggest you use the nightly https://github.com/Rinnegatamante/DaedalusX64-vitaGL/releases
- [Release] RetroFlow-Launcher Version 2.1 (hotfix)
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Daedalus X64 Vita Test with udcd_uvc
Nope, this is just a repost of a year-old post, the latest version (v.0.6) was released on the 13th of December 2020. It's available through the GitHub, VHBB, or Easy VPK.
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Super Mario Bros
For Mario or Metroid you can play the NES, SNES, and GBA games using retroarch https://www.youtube.com/watch?v=PC42KGYnghM. N64 games can be played using https://github.com/Rinnegatamante/DaedalusX64-vitaGL/releases/tag/Stable.
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Bi-Weekly Questions Thread [Edition #63] - 'GTASA!' Edition
Daedalus64 has obviously been the most recent highlight in vita emulation, with about 60%-70% compatibility. Adrenaline handles psp/ps1 nicely. For most other emulation, Retroarch is adequate, with a few possible exceptions (including mgba).
AdrenalineBubbleManager
Posts with mentions or reviews of AdrenalineBubbleManager.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-07.
- Can you get Adrenaline Bubble Manager through VitaDB?
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Locating downloaded games
If you want a bubble for it on your Vita homescreen to launch it without needing to enter Adrenaline, you may need to make one, using Adrenaline Bubble Manager. Get the VPK, install it with VitaShell, and run it. I should detect all PSP content in Adrenaline and give you the option to make bubbles for it.
- Where to get PSP iso downloads
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[Adrenaline] Is there a way to make a PSP game boot from BOOT.BIN (instead of EBOOT.BIN)
You can find Adrenaline Bubbles Manager on github (https://github.com/ONElua/AdrenalineBubbleManager). If your games wont launch properly with this app, the tutorial on the RetroFlow github suggests another alternative as well, but this is the one that worked for me. Note: You dont need to actually need to make any homescreen bubbles for your games, but from what little I understand, this app does something behind the scenes somehow that allows RetroFlow to launch your games by pretending they are being launched from a home screen bubble.
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How do I get PSX ROMS on to PS Vita?
PSP2PSX will convert a PSX disc image into the “eboot.pbp” format executable by the PSP, which you then place on the Vita in ux0:/pspemu/psp/game/game _name/eboot.pbp. Then you can either run it from Adrenaline, or create a Vita bubble to launch it using Adrenaline Bubble Manager.
- Getting Metal Gear Solid on a Vita
- Pkgj
- Before i mess it up, what's the CURRENT plugin/app/process for adding Adrenaline direct launch game bubbles?
- Mare these the legit git hub pages for Adrinaline bubble manager and auto plugin 2
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What exactly do I do with this app I did the steps but what do I do after
You remove it and use Adrenaline Bubble Manager
What are some alternatives?
When comparing DaedalusX64-vitaGL and AdrenalineBubbleManager you can also consider the following projects:
RetroFlow-Launcher - A 3d cover flow like launcher for PS Vita
vita-launcher
reVita
pkgj - pkg download & installation directly on Vita
PSVshell - Yet another overclocking plugin
enso - Vita CFW installer
vitacheat - FinalCheat / VitaCheat Database
VitaGrafixPatchlist - Collection of patches for VitaGrafix 5.0+
Autoplugin - Autoplugin for PSVITA
vita-udcd-uvc - PSVita UDCD USB Video Class plugin
DaedalusX64-vitaGL vs RetroFlow-Launcher
AdrenalineBubbleManager vs vita-launcher
DaedalusX64-vitaGL vs reVita
AdrenalineBubbleManager vs pkgj
DaedalusX64-vitaGL vs PSVshell
AdrenalineBubbleManager vs enso
DaedalusX64-vitaGL vs vitacheat
AdrenalineBubbleManager vs vitacheat
DaedalusX64-vitaGL vs VitaGrafixPatchlist
AdrenalineBubbleManager vs Autoplugin
DaedalusX64-vitaGL vs vita-udcd-uvc
AdrenalineBubbleManager vs PSVshell