DOOM-3-BFG
requests
DOOM-3-BFG | requests | |
---|---|---|
18 | 87 | |
4,739 | 51,375 | |
0.9% | 0.3% | |
0.0 | 8.4 | |
3 days ago | 10 days ago | |
C++ | Python | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DOOM-3-BFG
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How to comply with OSS licenses without declaring which libraries you used?
The Bethesda representative said that they do not publish which OSS libraries they use but that they comply with any notice requirements. I admit, the claim on my side is somewhat thin, but there is one third party library (Base64.cpp) in DOOM 3 BFG that requires notice and states:
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Where is Bethesda hiding their third party notices?
Even idTech 3 used third party components as listed in the description here: https://github.com/id-Software/DOOM-3-BFG. Newer versions of idTech use Vulkan for rendering. For that, they are basically forced to included the header files of Vulkan which are licensed under Apache 2. So it has to be mentioned somewhere.
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Initialization in Modern C++ (295 pages)
I guess you can still write valuable software, even more complex than most people can write, with simple (03) C++. Like Doom 3: https://github.com/id-Software/DOOM-3-BFG
> What you are describing
On the other hand, I believe what you are describing is the exact meaning of FUD. In that precise order: "in C++ they have serious consequences" is fear, "There are bugs in the code--probably in your code--right now" is uncertainty, and "Some might be CVEs" is doubt.
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You can play Doom 3 in a web browser
According to https://github.com/id-Software/DOOM-3-BFG
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Question about certain games
Doom 3 was released in 2004. The engine has come to be known as "Id Tech 4", and it's open source. Written mostly in C++, looks like.
- How advance is the code in the average game?
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Which piece of software you wish it was open source?
Id Tech 4 is currently Open Source (GPL licensed)
- Need help finding resources for id Tech 4(Doom 3 engine)
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Greatest programs
I believe doom 3 source is published on github so people can have a look for themselves if they want.
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Ask HN: Codebases with great, easy to read code?
Doom 3 is a perennial favorite for "most beautiful C++ codebase" lists [0]
[0] https://github.com/id-Software/DOOM-3-BFG
requests
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Revived the promise made six years ago for Requests 3
For many years now, Requests has been frozen. Being left in a vegetative state and not evolving, this blocked millions of developers from using more advanced features.
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Ask HN: Is Python async/await some kind of joke?
- Ubiquitous “requests” library used in most docs examples, no async support https://github.com/psf/requests
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10 Github repositories to achieve Python mastery
Explore here.
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urllib3 v2.0.0 is now generally available!
It's Lukasa (his name is Cory, there's Łukasz in PSF though, but that's a different person). Looking at him, he made significant contributions to the requests repo: https://github.com/psf/requests/graphs/contributors
- I built a chatbot that lets you talk to any Github repository
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I Could Rewrite Curl
> I'd love to see the look on some of these people's faces when they find out that tool/software/whatever they use is actually using libcurl under the hood.
Python dependencies (does not include curl)
https://devguide.python.org/getting-started/setup-building/i...
The "requests" module in Python (does not use curl)
https://github.com/psf/requests
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Development environment for the Python requests package
This part can be found in the README of the GitHub repository.
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Trying to install autoscan from https://github.com/NiNiyas/autoscan and stuck with no idea what the problem is.
Looking around for similar errors I found this issue where they recommended trying to use a newer version of the urllib3 library.
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Pain when going back to other languages
but I appreciate the fact that there is an issue about it, it's acknowledged and .. unfixable, it would now break too many things https://github.com/psf/requests/issues/2002
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How do you decide when to keep a project in a single python file vs break it up into multiple files?
The requests package has been the golden standard for package structure for as long as I can remember.
What are some alternatives?
RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
urllib3 - urllib3 is a user-friendly HTTP client library for Python
Quake-2 - Quake 2 GPL Source Release
httplib2 - Small, fast HTTP client library for Python. Features persistent connections, cache, and Google App Engine support. Originally written by Joe Gregorio, now supported by community.
Quake-III-Arena - Quake III Arena GPL Source Release
grequests - Requests + Gevent = <3
awesome-dotnet - A collection of awesome .NET libraries, tools, frameworks and software
AIOHTTP - Asynchronous HTTP client/server framework for asyncio and Python
CleanArchitecture - Clean Architecture Solution Template for ASP.NET Core
treq - Python requests like API built on top of Twisted's HTTP client.
AspNetCore.BookStore - ASP.NET Core application using Command Pattern and Repository Pattern
Uplink - A Declarative HTTP Client for Python