Crashlogs
A simple way to output stack traces when a program crashes in C++, using the new C++23 <stacktrace> header (by TylerGlaiel)
libunwind
Mirror of official LLVM libunwind git repository located at http://llvm.org/git/libunwind. Updated every five minutes. http://llvm.org (by ClickHouse)
Crashlogs | libunwind | |
---|---|---|
4 | 1 | |
179 | 2 | |
- | - | |
4.6 | 4.8 | |
11 months ago | 20 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Crashlogs
Posts with mentions or reviews of Crashlogs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-03.
libunwind
Posts with mentions or reviews of libunwind.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-03.
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Show HN: Using C++23 <stacktrace> to get proper crash logs in C++ programs
https://github.com/ClickHouse/libunwind/
There were multiple steps:
1. Avoid using malloc/free inside libunwind.
2. Avoid using FDECache that required a mutex.
3. Avoid using dl_iterate_phdr (a mutex inside libc).
4. Protection from dereferencing wrong pointers due to incorrect unwind tables.
Most of the changes were integrated to libunwind, but not everything.
What are some alternatives?
When comparing Crashlogs and libunwind you can also consider the following projects:
libfault - Simple C library for basic crash reporting functionality, based on Phusion Passenger.
ardour - Mirror of Ardour Source Code
ZQuestClassic - ZQuest Classic is a game engine for creating games similar to the original NES Zelda