Consolonia
Gui.cs
Consolonia | Gui.cs | |
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7 | 59 | |
329 | 9,131 | |
- | 0.9% | |
4.7 | 9.2 | |
13 days ago | 1 day ago | |
C# | C# | |
MIT License | MIT License |
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Consolonia
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Forget MAUI; Get TUI! - C#'s best cross platform console UI toolkit ships first 2.0 alpha package (Terminal.Gui)
I'd be excited to know if there is a way of working with Consolonia to so they could make use of Terminal.Gui controls. It looks like some of the driver work originally came from Terminal.Gui (see readme in https://github.com/jinek/Consolonia/tree/main/src/Consolonia.GuiCS) so collaboration should be possible.
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Things I've learned building a modern TUI framework
You don't really need new TUI framework, when you can extend existing real GUI framework to just work in console https://github.com/jinek/Consolonia
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Modern Turbo Vision 2.0
C#? Tick.
Console? Tick.
https://github.com/jinek/Consolonia
> TUI (Text User Interface) (GUI Framework) implementation for Avalonia UI
> Supports XAML, data bindings, animation, styling and the rest from Avalonia.
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Avalonia UI framework for .NET now runs everywhere using webassembly target
Or in the console: https://github.com/jinek/Consolonia
- TUI (Text User Interface) (GUI Framework) implementation for Avalonia UI Supports XAML, data bindings, animation, styling and the rest from Avalonia
- TUI implementation for Avalonia UI Supports XAML, data bindings, animation etc.
Gui.cs
- Forget MAUI; Get TUI! - C#'s best cross platform console UI toolkit ships first 2.0 alpha package (Terminal.Gui)
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Hello everyone, I made a Windows 10/11 Multitool app with Winforms. I'm just gonna share some screenshots.
Thanks but I'm sticking with Terminal.Gui
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Made a simple text based little game to re-learn c#
Used this neat library to handle the GUI gui-cs/Terminal.Gui: Cross Platform Terminal UI toolkit for .NET (github.com)
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What your hidden nuget gems ?
Terminal.GUI - cross platform terminal UI for .NET: https://github.com/gui-cs/Terminal.Gui
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Textual (TUI framework) widget gallery
Two I've used are Terminal.Gui for .net https://github.com/gui-cs/Terminal.Gui and BubbleTea for Go https://github.com/charmbracelet/bubbletea
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UI framework for games on Linux with c#
In that case you can use console (https://github.com/gui-cs/Terminal.Gui) to make games.
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Managing Powershell collections graphically
As you can see the tool is always integrated into the terminal because it has built on a cross platform UI toolkit based on a fantastic open source project called Terminal.Gui. Now you can select the objects by using space bar and than confirm the selection with enter. The result will be:
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What python/C# GUI library would be best for my project?
C# - https://github.com/gui-cs/Terminal.Gui
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c# native with a gui
Since you mentioned minimal GUI, have you thought of a TUI? I haven't spiked it out but I would guess Terminal.Gui would work with Native AOT
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GTK support for macOS is being worked on for those who want to create applications for macOS.
I've had to resort to make TUIs with https://github.com/gui-cs/Terminal.Gui because there's no sane way to make a GUI app in Linux without a 300-files boilerplate or obscure languages.
What are some alternatives?
Stridelonia - Stride plugin which allows running Avalonia on Stride
spectre.console - A .NET library that makes it easier to create beautiful console applications.
Unilonia - Unity plugin which allows running Avalonia on Unity
Command Line Parser - The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
CommandLineUtils - Command line parsing and utilities for .NET
tmbasic - TMBASIC programming language
CsConsoleFormat - .NET C# library for advanced formatting of console output [Apache]
Console Framework - Cross-platform toolkit for easy development of TUI applications.
Power Args - The ultimate .NET Standard command line argument parser
dflat - D-Flat Text Windowing System for UNIX
Docopt - Port of docopt to .net