Conquest
godot-3-demos
Conquest | godot-3-demos | |
---|---|---|
8 | 7 | |
86 | 1,762 | |
- | - | |
5.6 | 0.0 | |
about 2 months ago | 11 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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Conquest
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Godot 4.3 Game Engine to Feature Native Wayland Support
I developed an open source Risk clone in Godot:
https://github.com/argosopentech/Conquest
The biggest problem I've run into with Godot is that newer versions of the engine seem to frequently break my existing code.
- Conquest - An open source strategy game similar to Risk and written in Godot.
- Conquest – An open source strategy game similar to Risk and written in Godot
- Conquest a Risk-like game in Godot with online multiplayer
- Conquest - Risk like game written in Godot with online multiplayer
godot-3-demos
- Please help outdated codes
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Make set of units follow each other in train-like manner
Found multiple following behaviours, but decided to use one from GDQuest's "AI following the leader" tutorial video, as it's nicely separated into static Steering class. Also found very cool Godot Steering AI Framework from same GDQuest, which is so modular and reusable that I guess 90% of developers should start using it instead of writing their own boilerplate.
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Is Godot a good engine to teach in CS classes (K12) ?
I highly recommend getting started with GDQuest and Heart Beast for videos and resources: https://github.com/GDQuest/godot-demos https://www.youtube.com/c/Gdquest/playlists https://www.youtube.com/watch?v=mAbG8Oi-SvQ&list=PL9FzW-m48fn2SlrW0KoLT4n5egNdX-W9a
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Deema's back, tell a friend
GDQuest made an overview over this class and there is a sample script on Github, which you can further cut down quite a bit to use with grids (in my case a Tilemap).
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A little help with a star
Anyway, if you want to know more about how to use Astar in Godot, check out this overview by GDQuest and definitely have a look at the source code for this demo as well as the official Astar class API docs. AStar pathfinding is unfortunately but definitely not beginner stuff.
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Started making a tower defense in Godot. Built in AStar made the pathfinding so easy!
Here's a nice script from gdquest which you can almost just drop onto a tile map and use. Requires little setup and will let you visualize your astar map via the tile map you attach it to. https://github.com/GDQuest/godot-demos/blob/master/2018/03-30-astar-pathfinding/pathfind_astar.gd
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How do I make a health and damage system?
Here's some sample code. It's actually probably more than you need, but without seeing your project it's hard to tell.
What are some alternatives?
Godot-GameTemplate - Template with all necessary stuff taken care, just create your games main features.
godot-chunked-voronoi-generator - A small project to create chunk based voronoi generation
learn-gdscript - Learn Godot's GDScript programming language from zero, right in your browser, for free.
Planet-Generator - A procedural planet generator addon for Godot with terrain LOD.
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
openseeface-gd - A GUI for running OpenSeeFace.
oh-my-git - An interactive Git learning game!
godot-polygon2d-fracture - A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Gut - Godot Unit Test. Unit testing tool for Godot Game Engine.
godot_dynamic_split_screen - Dynamic split screen implemented in Godot
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
addons-btree - Visual Behavior Tree