ConcurrentDeque VS Taskflow

Compare ConcurrentDeque vs Taskflow and see what are their differences.

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ConcurrentDeque Taskflow
1 24
135 9,577
- 1.3%
0.0 7.9
over 2 years ago 13 days ago
C++ C++
Mozilla Public License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ConcurrentDeque

Posts with mentions or reviews of ConcurrentDeque. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-11.

Taskflow

Posts with mentions or reviews of Taskflow. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-27.

What are some alternatives?

When comparing ConcurrentDeque and Taskflow you can also consider the following projects:

ModernCppStarter - šŸš€ Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.

tbb - oneAPI Threading Building Blocks (oneTBB) [Moved to: https://github.com/oneapi-src/oneTBB]

readerwriterqueue - A fast single-producer, single-consumer lock-free queue for C++

tensorflow - An Open Source Machine Learning Framework for Everyone

CPURasterizer - CPU Based Rasterizer Engine

HPX - The C++ Standard Library for Parallelism and Concurrency

envpool - C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.

C++ Actor Framework - An Open Source Implementation of the Actor Model in C++

parallel-dfs-dag - A parallel implementation of DFS for Directed Acyclic Graphs (https://research.nvidia.com/publication/parallel-depth-first-search-directed-acyclic-graphs)

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

libunifex - Unified Executors

oneTBB - oneAPI Threading Building Blocks (oneTBB)