Cgml VS text-generation-webui

Compare Cgml vs text-generation-webui and see what are their differences.

Cgml

GPU-targeted vendor-agnostic AI library for Windows, and Mistral model implementation. (by Const-me)

text-generation-webui

A Gradio web UI for Large Language Models. Supports transformers, GPTQ, AWQ, EXL2, llama.cpp (GGUF), Llama models. (by oobabooga)
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Cgml text-generation-webui
22 876
39 36,552
- -
8.6 9.9
4 months ago 5 days ago
C++ Python
GNU Lesser General Public License v3.0 only GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cgml

Posts with mentions or reviews of Cgml. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-30.
  • Asynchronous Programming in C#
    9 projects | news.ycombinator.com | 30 Apr 2024
    > Meant no offense

    None taken.

    > computervison project in c#

    Yeah, for CV applications nuget.org is indeed not particularly great. Very few people are using C# for these things, people typically choose something else like Python and OpenCV.

    BTW, same applies to ML libraries, most folks are using Python/Torch/CUDA stack. For that hobby project https://github.com/Const-me/Cgml/ I had to re-implement the entire tech stack in C#/C++/HLSL.

  • Groq CEO: 'We No Longer Sell Hardware'
    2 projects | news.ycombinator.com | 7 Apr 2024
    > If there is a future with this idea, its gotta be just shipping the LLM with game right?

    That might be a nice application for this library of mine: https://github.com/Const-me/Cgml/

    That’s an open source Mistral ML model implementation which runs on GPUs (all of them, not just nVidia), takes 4.5GB on disk, uses under 6GB of VRAM, and optimized for interactive single-user use case. Probably fast enough for that application.

    You wouldn’t want in-game dialogues with the original model though. Game developers would need to finetune, retrain and/or do something else with these weights and/or my implementation.

  • Ask HN: How to get started with local language models?
    6 projects | news.ycombinator.com | 17 Mar 2024
    If you just want to run Mistral on Windows, you could try my port: https://github.com/Const-me/Cgml/tree/master/Mistral/Mistral...

    The setup is relatively easy: install .NET runtime, download 4.5 GB model file from BitTorrent, unpack a small ZIP file and run the EXE.

  • OpenAI postmortem – Unexpected responses from ChatGPT
    1 project | news.ycombinator.com | 22 Feb 2024
    Speaking about random sampling during inference, most ML models are doing it rather inefficiently.

    Here’s a better way: https://github.com/Const-me/Cgml/blob/master/Readme.md#rando...

    My HLSL is easily portable to CUDA, which has `__syncthreads` and `atomicInc` intrinsics.

  • Nvidia's Chat with RTX is a promising AI chatbot that runs locally on your PC
    7 projects | news.ycombinator.com | 13 Feb 2024
  • AMD Funded a Drop-In CUDA Implementation Built on ROCm: It's Open-Source
    23 projects | news.ycombinator.com | 12 Feb 2024
    I did a few times with Direct3D 11 compute shaders. Here’s an open-source example: https://github.com/Const-me/Cgml

    Pretty sure Vulkan gonna work equally well, at the very least there’s an open source DXVK project which implements D3D11 on top of Vulkan.

  • Brave Leo now uses Mixtral 8x7B as default
    7 projects | news.ycombinator.com | 27 Jan 2024
    Here’s an example of a custom 4 bits/weight codec for ML weights:

    https://github.com/Const-me/Cgml/blob/master/Readme.md#bcml1...

    llama.cpp does it slightly differently but still, AFAIK their quantized data formats are conceptually similar to my codec.

  • Efficient LLM inference solution on Intel GPU
    3 projects | news.ycombinator.com | 20 Jan 2024
  • Vcc – The Vulkan Clang Compiler
    9 projects | news.ycombinator.com | 9 Jan 2024
    > the API was high-friction due to the shader language, and the glue between shader and CPU

    Direct3D 11 compute shaders share these things with Vulkan, yet D3D11 is relatively easy to use. For example, see that library which implements ML-targeted compute shaders for C# with minimal friction: https://github.com/Const-me/Cgml The backend implemented in C++ is rather simple, just binds resources and dispatches these shaders.

    I think the main usability issue with Vulkan is API design. Vulkan was only designed with AAA game engines in mind. The developers of these game engines have borderline unlimited budgets, and their requirements are very different from ordinary folks who want to leverage GPU hardware.

  • I made an app that runs Mistral 7B 0.2 LLM locally on iPhone Pros
    12 projects | news.ycombinator.com | 7 Jan 2024
    Minor update https://github.com/Const-me/Cgml/releases/tag/1.1a Can’t edit that comment anymore, too late.

text-generation-webui

Posts with mentions or reviews of text-generation-webui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-01.
  • Ask HN: What is the current (Apr. 2024) gold standard of running an LLM locally?
    11 projects | news.ycombinator.com | 1 Apr 2024
    Some of the tools offer a path to doing tool use (fetching URLs and doing things with them) or RAG (searching your documents). I think Oobabooga https://github.com/oobabooga/text-generation-webui offers the latter through plugins.

    Our tool, https://github.com/transformerlab/transformerlab-app also supports the latter (document search) using local llms.

  • Ask HN: How to get started with local language models?
    6 projects | news.ycombinator.com | 17 Mar 2024
    You can use webui https://github.com/oobabooga/text-generation-webui

    Once you get a version up and running I make a copy before I update it as several times updates have broken my working version and caused headaches.

    a decent explanation of parameters outside of reading archive papers: https://github.com/oobabooga/text-generation-webui/wiki/03-%...

    a news ai website:

  • text-generation-webui VS LibreChat - a user suggested alternative
    2 projects | 29 Feb 2024
  • Show HN: I made an app to use local AI as daily driver
    31 projects | news.ycombinator.com | 27 Feb 2024
  • Ask HN: People who switched from GPT to their own models. How was it?
    3 projects | news.ycombinator.com | 26 Feb 2024
    The other answers are recommending paths which give you #1. less control and #2. projects with smaller eco-systems.

    If you want a truly general purpose front-end for LLMs, the only good solution right now is oobabooga: https://github.com/oobabooga/text-generation-webui

    All other alternatives have only small fractions of the features that oobabooga supports. All other alternatives only support a fraction of the LLM backends that oobabooga supports, etc.

  • AI Girlfriend Is a Data-Harvesting Horror Show
    1 project | news.ycombinator.com | 14 Feb 2024
    The example waifu in text-generation-webui is good enough for me.

    https://github.com/oobabooga/text-generation-webui/blob/main...

  • Nvidia's Chat with RTX is a promising AI chatbot that runs locally on your PC
    7 projects | news.ycombinator.com | 13 Feb 2024
    > Downloading text-generation-webui takes a minute, let's you use any model and get going.

    What you're missing here is you're already in this area deep enough to know what ooogoababagababa text-generation-webui is. Let's back out to the "average Windows desktop user" level. Assuming they even know how to find it:

    1) Go to https://github.com/oobabooga/text-generation-webui?tab=readm...

    2) See a bunch of instructions opening a terminal window and running random batch/powershell scripts. Powershell, etc will likely prompt you with a scary warning. Then you start wondering who ooobabagagagaba is...

    3) Assuming you get this far (many users won't even get to step 1) you're greeted with a web interface[0] FILLED to the brim with technical jargon and extremely overwhelming options just to get a model loaded, which is another mind warp because you get to try to select between a bunch of random models with no clear meaning and non-sensical/joke sounding names from someone called "TheBloke". Ok...

    Let's say you somehow braved this gauntlet and get this far now you get to chat with it. Ok, what about my local documents? text-generation-webui itself has nothing for that. Repeat this process over the 10 random open source projects from a bunch of names you've never heard of in an attempt to accomplish that.

    This is "I saw this thing from Nvidia explode all over media, twitter, youtube, etc. I downloaded it from Nvidia, double-clicked, pointed it at a folder with documents, and it works".

    That's the difference and it's very significant.

    [0] - https://raw.githubusercontent.com/oobabooga/screenshots/main...

  • Ask HN: What are your top 3 coolest software engineering tools?
    1 project | news.ycombinator.com | 6 Feb 2024
    Maybe a copout answer, but setting up a local LLM on my development machine has been invaluable. I use Deep Seek Coder 6.7 [0] and Oobabooga's UI [1]. It helps me solve simple problems and find bugs, while still leaving the larger architecture decisions to me.

    [0] https://huggingface.co/deepseek-ai/deepseek-coder-6.7b-instr...

    [1] https://github.com/oobabooga/text-generation-webui

  • Meta AI releases Code Llama 70B
    6 projects | news.ycombinator.com | 29 Jan 2024
    You can download it and run it with [this](https://github.com/oobabooga/text-generation-webui). There's an API mode that you could leverage from your VS Code extension.
  • Ollama Python and JavaScript Libraries
    17 projects | news.ycombinator.com | 24 Jan 2024
    Same question here. Ollama is fantastic as it makes it very easy to run models locally, But if you already have a lot of code that processes OpenAI API responses (with retry, streaming, async, caching etc), it would be nice to be able to simply switch the API client to Ollama, without having to have a whole other branch of code that handles Alama API responses. One way to do an easy switch is using the litellm library as a go-between but it’s not ideal (and I also recently found issues with their chat formatting for mistral models).

    For an OpenAI compatible API my current favorite method is to spin up models using oobabooga TGW. Your OpenAI API code then works seamlessly by simply switching out the api_base to the ooba endpoint. Regarding chat formatting, even ooba’s Mistral formatting has issues[1] so I am doing my own in Langroid using HuggingFace tokenizer.apply_chat_template [2]

    [1] https://github.com/oobabooga/text-generation-webui/issues/53...

    [2] https://github.com/langroid/langroid/blob/main/langroid/lang...

    Related question - I assume ollama auto detects and applies the right chat formatting template for a model?

What are some alternatives?

When comparing Cgml and text-generation-webui you can also consider the following projects:

PowerInfer - High-speed Large Language Model Serving on PCs with Consumer-grade GPUs

KoboldAI - KoboldAI is generative AI software optimized for fictional use, but capable of much more!

ollama - Get up and running with Llama 3, Mistral, Gemma, and other large language models.

llama.cpp - LLM inference in C/C++

mlx - MLX: An array framework for Apple silicon

gpt4all - gpt4all: run open-source LLMs anywhere

EmotiVoice - EmotiVoice 😊: a Multi-Voice and Prompt-Controlled TTS Engine

TavernAI - Atmospheric adventure chat for AI language models (KoboldAI, NovelAI, Pygmalion, OpenAI chatgpt, gpt-4)

llamafile - Distribute and run LLMs with a single file.

KoboldAI-Client

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders