Cgml
ollama
Cgml | ollama | |
---|---|---|
22 | 203 | |
39 | 64,536 | |
- | 21.5% | |
8.6 | 9.9 | |
4 months ago | 1 day ago | |
C++ | Go | |
GNU Lesser General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cgml
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Asynchronous Programming in C#
> Meant no offense
None taken.
> computervison project in c#
Yeah, for CV applications nuget.org is indeed not particularly great. Very few people are using C# for these things, people typically choose something else like Python and OpenCV.
BTW, same applies to ML libraries, most folks are using Python/Torch/CUDA stack. For that hobby project https://github.com/Const-me/Cgml/ I had to re-implement the entire tech stack in C#/C++/HLSL.
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Groq CEO: 'We No Longer Sell Hardware'
> If there is a future with this idea, its gotta be just shipping the LLM with game right?
That might be a nice application for this library of mine: https://github.com/Const-me/Cgml/
That’s an open source Mistral ML model implementation which runs on GPUs (all of them, not just nVidia), takes 4.5GB on disk, uses under 6GB of VRAM, and optimized for interactive single-user use case. Probably fast enough for that application.
You wouldn’t want in-game dialogues with the original model though. Game developers would need to finetune, retrain and/or do something else with these weights and/or my implementation.
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Ask HN: How to get started with local language models?
If you just want to run Mistral on Windows, you could try my port: https://github.com/Const-me/Cgml/tree/master/Mistral/Mistral...
The setup is relatively easy: install .NET runtime, download 4.5 GB model file from BitTorrent, unpack a small ZIP file and run the EXE.
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OpenAI postmortem – Unexpected responses from ChatGPT
Speaking about random sampling during inference, most ML models are doing it rather inefficiently.
Here’s a better way: https://github.com/Const-me/Cgml/blob/master/Readme.md#rando...
My HLSL is easily portable to CUDA, which has `__syncthreads` and `atomicInc` intrinsics.
- Nvidia's Chat with RTX is a promising AI chatbot that runs locally on your PC
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AMD Funded a Drop-In CUDA Implementation Built on ROCm: It's Open-Source
I did a few times with Direct3D 11 compute shaders. Here’s an open-source example: https://github.com/Const-me/Cgml
Pretty sure Vulkan gonna work equally well, at the very least there’s an open source DXVK project which implements D3D11 on top of Vulkan.
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Brave Leo now uses Mixtral 8x7B as default
Here’s an example of a custom 4 bits/weight codec for ML weights:
https://github.com/Const-me/Cgml/blob/master/Readme.md#bcml1...
llama.cpp does it slightly differently but still, AFAIK their quantized data formats are conceptually similar to my codec.
- Efficient LLM inference solution on Intel GPU
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Vcc – The Vulkan Clang Compiler
> the API was high-friction due to the shader language, and the glue between shader and CPU
Direct3D 11 compute shaders share these things with Vulkan, yet D3D11 is relatively easy to use. For example, see that library which implements ML-targeted compute shaders for C# with minimal friction: https://github.com/Const-me/Cgml The backend implemented in C++ is rather simple, just binds resources and dispatches these shaders.
I think the main usability issue with Vulkan is API design. Vulkan was only designed with AAA game engines in mind. The developers of these game engines have borderline unlimited budgets, and their requirements are very different from ordinary folks who want to leverage GPU hardware.
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I made an app that runs Mistral 7B 0.2 LLM locally on iPhone Pros
Minor update https://github.com/Const-me/Cgml/releases/tag/1.1a Can’t edit that comment anymore, too late.
ollama
- Ollama v0.1.34 Is Out
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Ask HN: What do you use local LLMs for?
- Basic internet search (I start ollama CLI faster than I can start a browser - https://ollama.com)
- Formatting/changing text
- Troubleshooting code, esp. new frameworks/libs
- Recipes
- Data entry
- Organizing thoughts: High-level lists, comparison, classification, synonyms, jargon & nomenclature
- Learning esp. by analogy and example
RAG for:
- Website assistants (https://github.com/bennyschmidt/ragdoll-studio/tree/master/e...)
- Game NPCs (https://github.com/bennyschmidt/ragdoll-studio/tree/master/e...)
- Discord/Slack/forum bots (https://github.com/bennyschmidt/ragdoll-studio/tree/master/e...)
- Character-driven storytelling and creating art in a specific style for video game loading screens, background images, avatars, website art, etc. (https://github.com/bennyschmidt/ragdoll-studio/tree/master/r...)
- FLaNK-AIM Weekly 06 May 2024
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Introducing Jan
Jan goes a step further by integrating with other local engines like LM Studio and ollama.
- Ollama v0.1.33
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Hindi-Language AI Chatbot for Enterprises Using Qdrant, MLFlow, and LangChain
# install the Ollama curl -fsSL https://ollama.com/install.sh | sh # get the llama3 model ollama pull llama2 # install the MLFlow pip install mlflow
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Create an AI prototyping environment using Jupyter Lab IDE with Typescript, LangChain.js and Ollama for rapid AI prototyping
Ollama for running LLMs locally
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Setup Llama 3 using Ollama and Open-WebUI
curl -fsSL https://ollama.com/install.sh | sh
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Ollama v0.1.33 with Llama 3, Phi 3, and Qwen 110B
Streaming is not a problem (it's just a simple flag: https://github.com/wiktor-k/llama-chat/blob/main/index.ts#L2...) but I've never used voice input.
The examples show image input though: https://github.com/ollama/ollama/blob/main/docs/api.md#reque...
Maybe you can file an issue here: https://github.com/ollama/ollama/issues
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I Said Goodbye to ChatGPT and Hello to Llama 3 on Open WebUI - You Should Too
I’m a huge fan of open source models, especially the newly release Llama 3. Because of the performance of both the large 70B Llama 3 model as well as the smaller and self-host-able 8B Llama 3, I’ve actually cancelled my ChatGPT subscription in favor of Open WebUI, a self-hostable ChatGPT-like UI that allows you to use Ollama and other AI providers while keeping your chat history, prompts, and other data locally on any computer you control.
What are some alternatives?
PowerInfer - High-speed Large Language Model Serving on PCs with Consumer-grade GPUs
llama.cpp - LLM inference in C/C++
mlx - MLX: An array framework for Apple silicon
gpt4all - gpt4all: run open-source LLMs anywhere
EmotiVoice - EmotiVoice 😊: a Multi-Voice and Prompt-Controlled TTS Engine
text-generation-webui - A Gradio web UI for Large Language Models. Supports transformers, GPTQ, AWQ, EXL2, llama.cpp (GGUF), Llama models.
llamafile - Distribute and run LLMs with a single file.
private-gpt - Interact with your documents using the power of GPT, 100% privately, no data leaks
clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders
llama - Inference code for Llama models
HIP - HIP: C++ Heterogeneous-Compute Interface for Portability
LocalAI - :robot: The free, Open Source OpenAI alternative. Self-hosted, community-driven and local-first. Drop-in replacement for OpenAI running on consumer-grade hardware. No GPU required. Runs gguf, transformers, diffusers and many more models architectures. It allows to generate Text, Audio, Video, Images. Also with voice cloning capabilities.