Cemu-Auto-Shader-Compiler VS cemu_graphic_packs

Compare Cemu-Auto-Shader-Compiler vs cemu_graphic_packs and see what are their differences.

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Cemu-Auto-Shader-Compiler cemu_graphic_packs
1 17
16 1,246
- 0.0%
3.6 6.0
over 2 years ago 12 days ago
Batchfile Assembly
MIT License Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cemu-Auto-Shader-Compiler

Posts with mentions or reviews of Cemu-Auto-Shader-Compiler. We have used some of these posts to build our list of alternatives and similar projects.

cemu_graphic_packs

Posts with mentions or reviews of cemu_graphic_packs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-02.

What are some alternatives?

When comparing Cemu-Auto-Shader-Compiler and cemu_graphic_packs you can also consider the following projects:

CEMU-Batch-Framework - CEMU's BatchFw is batch files framework over CEMU (Wii-U emulator)

cdecrypt - Decrypt Wii U NUS content — Forked from: https://code.google.com/archive/p/cdecrypt/

Cemu2Wii-U - Set of batch scripts to batch synchornize CEMU and the Wii-U (saves, online files) for a selection of games and accounts

cemu-linux - Play with Cemu on Linux (with high performance)

BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput

drc-sim - Wii U Gamepad Simulator Backend

NeverWake - Stop windows from randomly waking up your laptop

GHLPokeMachine - Make a GHLive PS3, PS4, or WiiU dongle work on Windows, e.g., to play Clone Hero

remarkable - Markdown parser, done right. Commonmark support, extensions, syntax plugins, high speed - all in one. Gulp and metalsmith plugins available. Used by Facebook, Docusaurus and many others! Use https://github.com/breakdance/breakdance for HTML-to-markdown conversion. Use https://github.com/jonschlinkert/markdown-toc to generate a table of contents.

first_nes - Create your own games for the Nintendo Entertainment System! This "starter" game is easily extensible for your own projects. Includes references.

UltimaHacks - Patches which add features to, and improve the usability of, the 1990s video games Ultima VII (BG and SI) and Ultima Underworld (I and II), along with a program to compile and apply these patches.

zsnes - A maintained fork of ZSNES, a Super Nintendo emulator. The original project needs patches to build and is not maintained anymore: https://sourceforge.net/projects/zsnes/