Cauldron
explode
Cauldron | explode | |
---|---|---|
4 | - | |
876 | 44 | |
1.3% | - | |
0.0 | 2.7 | |
about 2 months ago | 11 months ago | |
C++ | Elixir | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cauldron
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Learning DirectX 12 in 2023
Cauldron is a 3D render engine framework that uses DirectX 12 or Vulkan as the backend. It was built by AMD for internal prototypes and projects. You use it like a static library and import it into your existing C++ app to use as a framework. It was built first using DirectX 12, then Vulkan support added later, so great project to analyze from that perspective.
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[PROJECT HELP] Adding HDR support to DXVK for Windows use
see this to support hdr in vk: https://github.com/GPUOpen-LibrariesAndSDKs/Cauldron/blob/d22060043138b38e3aa01f766227ee0bd4e4f83e/src/VK/base/FreeSyncHDR.cpp
- DLSS vs FSR Image Quality Comparison in Back 4 Blood
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Edge of Eternity Tech Q&A – Midgar CEO on AMD FSR vs NVIDIA DLSS, PS5 vs XSX and More
Hes saying the TAA in Cauldron preserves more details, which it doesn't. It has sharpening to perceptually reduce blur. It's open source and you can find it here: https://github.com/GPUOpen-LibrariesAndSDKs/Cauldron/tree/master/src
explode
We haven't tracked posts mentioning explode yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Xbox-GDK-Samples - Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.
cauldron - I wonder what kind of Elixir is boiling in there.
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
PlugAttack - A plug building toolkit for blocking and throttling abusive requests
DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
ivar - Ivar is an adapter based HTTP client that provides the ability to build composable HTTP requests.
uri_template - RFC 6570 compliant URI template processor for Elixir
Crawler - A high performance web crawler / scraper in Elixir.
DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Ace - HTTP web server and client, supports http1 and http2
DirectXTex - DirectXTex texture processing library
yuri - Elixir module for easier URI manipulation.