Camomile
score
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Camomile | score | |
---|---|---|
14 | 99 | |
873 | 1,422 | |
- | 1.8% | |
3.5 | 9.6 | |
2 months ago | 7 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Camomile
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Another GUI question, how do you fully custom GUI?
Camomile is (still) the only thing that will do what you want. https://github.com/pierreguillot/Camomile
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Pure Data as a plugin, with a new GUI
I think the first project of this kind was pdvst~ (https://github.com/jyg/PdVst). A more recent effort is Camomile (https://github.com/pierreguillot/Camomile).
PlugData seems to be much more extensive and flexible, though!
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Pure Data: an open source visual language for multimedia
You can compile to vst with camomile as well, I wanted to mention.
https://github.com/pierreguillot/Camomile
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Can you turn a Pure Data project to a VST??
You want Camomile: https://github.com/pierreguillot/Camomile
- Show HN: Glicol(Graph-Oriented Live Coding Language) and DSP Lib Written in Rust
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How to read Pure Data patches to be able to recreate them on VST synths
I have a different suggestion
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continuous order polygonal waveform synthesis
you should definitely check Camomile by Pierre Guillot, i managed to run relatively complex patches as audio plugins through it on several DAWs just fine, with midi mapping and preset saving capabilities, however when running my synths as instrument plugins i found a couple of inconsistencies that made them kind of unreliable... i hope it gets better with future updates, if i ever get good at c++ i'd like to help with its development because it truly is an amazing work
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How difficult is it to code a VST Plug-in?
There is a project called camomile where you can run a Pd patch as a VST with built in support for building a GUI within the patch and integration with basic DAW stuff like BPM sync.
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A few questions about music production on linux
Camomile - fairly easy way to get Pure Data patches in plugin form; incredible rabbit hole to potentially fall down if you want total control
- DIY Audiomulch-ish? (general chatty question)
score
- Learn How to Build Your Own Max for Live Devices
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Qt Widgets Rendering Pipeline
https://ossia.io uses widgets and qgraphicsscene for the main UI rendering and Qt rhi for the GPU pipeline, and it's performing well enough for our use-cases - I was working on it on a 1080p screen on a Pi4 recently and it certainly felt much much faster and responsive than chrome on the same hardware.
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Is it possible to do runtime compilation and execution of C code?
I use it for live c++ recompilation in https://ossia.io - all the code is in there. https://github.com/ossia/score/tree/master/src/plugins/score-plugin-jit/JitCpp
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Show HN: New visual language for teaching kids to code
> I feel like visual programming gets a bad rap because of things like this. As an electronic engineer that used to love LabView and life long user of NI Reaktor and Max/MSP, those tools are fantastic if you don’t approach them with an imperative programming mindset.
aha, in the long run I ended up making https://ossia.io which is as VPL as it can get. Yet it still embeds a LOT of textual languages.
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CLion Nova Explodes onto the C and C++ Development Scene
For me both VSCode and CLion lag heavily.. whenver I tried CLion it was completely unuseable on my project https://ossia.io which is only 500kloc (and I try to try it pretty much once a year since it was in beta)
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Visual Node Graph with ImGui
https://ossia.io does some of it, I've been working on a new release that also supports the whole QtQuick stack in the node graph items but you can already combine videos & shader effects
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Speed Up C++ Compilation
In https://ossia.io with PCH, using clang, ninja, mold, and some artificial split in shared libraries for development builds, I get a compile-edit-run cycle of a couple seconds in general... I wouldn't say it's too much of a problem if you use the tools already available
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Looking for open source projects to contribute to
If you're interested in multimedia https://ossia.io is always looking for new contributors!
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New To Lighting Design, Looking for guidance
Tools like Ossia Score, Chataigne and PureData (pd) can also help a ton in building interactive art and triggering other A/V software.
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Audio Reactive MIDI
here's a simple example of how to do it in https://ossia.io score : https://streamable.com/wkklek
What are some alternatives?
FlexASIO - A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.
seq66 - Seq66: Seq24-based live MIDI looper/editor. v. 0.99.12 2024-01-13. NSM support; Linux/Windows/FreeBSD; PDF user manual. Help access to tutorial and PDF. Beta code in portfix branch.
plugdata - Pure Data as a plugin, with a new GUI
BespokeSynth - Software modular synth
yabridge - A modern and transparent way to use Windows VST2, VST3 and CLAP plugins on Linux
atemOSC - Control ATEM video switchers over the network with OSC messages
sfizz - SFZ parser and synth c++ library, providing a JACK standalone client
BespokeSynth - Software modular synth [Moved to: https://github.com/BespokeSynth/BespokeSynth]
fluidsynth - Software synthesizer based on the SoundFont 2 specifications
scheme-for-max - Max/MSP external for scripting and live coding Max with s7 Scheme Lisp
vital - Spectral warping wavetable synth
vgmtrans - VGMTrans - a tool to convert proprietary, sequenced videogame music to industry-standard formats