CTR-ModSDK
ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C. (by CTR-tools)
PSXDOOM-RE
Psx Doom Reverse Engineering By [GEC] (by RetailGameSourceCode)
CTR-ModSDK | PSXDOOM-RE | |
---|---|---|
13 | 1 | |
167 | 6 | |
12.7% | - | |
10.0 | 10.0 | |
1 day ago | over 4 years ago | |
C | ||
- | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CTR-ModSDK
Posts with mentions or reviews of CTR-ModSDK.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-27.
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Any ISO patches or mods?
That method you mentioned is no longer used. We now create a patch file for each mod which you can use a website patcher (or an offline one) to patch your game ISO. Read u/xDzonbyDx's great comment on the details.
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Enjoying the ultimate crash machine: my steam deck
If you're interested in more Classic CTR Mods, check out our mod releases or join our Discord community.
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Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Check out and join our modding and decompilation project!
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Had a hankerin to play PSX CTR so I decided to complete a save file on every kart type!
How about I convince you to play Oxide anyway? If you have a modded PS1 or play on an emulator, check out our Oxide mod! Here's a link to our latest releases for Oxide and other mods.
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Playing CTR with some mods...
Check out our GitHub releases page and use web patchers like Hack64 or RomPatcherJS. If you're on Android, Unipatcher is a good app.
- Crash Team Racing - Decompilation Project
- Crash Team Racing (PS1) decompilation project
- Crash Team Racing (PS1) Decompilation Project
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I Finished CTR 808%
Make sure to use our latest release link, instead of the old links on our YouTube videos. The easiest way to play these mods is indeed through an emulator (Duckstation is the best), but you can totally play these in a modded PS1 or PSP as an E-Boot.
PSXDOOM-RE
Posts with mentions or reviews of PSXDOOM-RE.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-27.
What are some alternatives?
When comparing CTR-ModSDK and PSXDOOM-RE you can also consider the following projects:
c1 - Port of Crash Bandicoot to C
sotn-decomp - Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
open-ribbon - vib-ribbon decompilation (PAL version)
silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
exalted-emerald - Modernized Pokémon Emerald ROM hack
OpenHoW - Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
tokimeki-memorial - Exploring Tokimeki Memorial, an analysis of the 1995 Japanese game, using Ghidra
CTR-ModS
mml1 - WIP Decompilation of Megaman Legends (aka Rockman Dash) for the PlayStation 1.