CLK VS gba-tests

Compare CLK vs gba-tests and see what are their differences.

CLK

A latency-hating emulator of: the Acorn Electron and Archimedes, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1/2, Oric 1/Atmos, early PC compatibles, Sega Master System, Sinclair ZX80/81 and ZX Spectrum. (by TomHarte)

gba-tests

A collection of Game Boy Advance tests. (by jsmolka)
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CLK gba-tests
22 1
887 94
- -
9.9 2.8
8 days ago 5 months ago
C++ Assembly
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CLK

Posts with mentions or reviews of CLK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-01.

gba-tests

Posts with mentions or reviews of gba-tests. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-03.

What are some alternatives?

When comparing CLK and gba-tests you can also consider the following projects:

zx-sizif-512 - ZX Spectrum CPLD-based clone for rubber case

gb-test-roms - Collection of Game Boy test roms.

qemu

PSX - PlayStation Bare Metal Mips Assembly Programming

GBA - Game Boy Advance Bare Metal Assembly Programming

temu-vsb - TEMU ("Tandy Emulator") and VSB ("Virtual Sound Blaster"), two nifty MS-DOS TSR utilities originally developed by Andrew Zabolotny (Андрей Заболотный).

decaf-emu - Researching Wii U emulation.

SNES - SNES Assembly Programming

moa - An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works

AArch64-Encoding - AArch64 Instructions, Opcodes and Binary Encoding