CDDA-Structured-Kenan-Modpack
cdda-tankmod-revived-mod
CDDA-Structured-Kenan-Modpack | cdda-tankmod-revived-mod | |
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69 | 12 | |
176 | 44 | |
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9.0 | 6.5 | |
6 days ago | 29 days ago | |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CDDA-Structured-Kenan-Modpack
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Mods like aftershock?
I like Kenan's BL9 mod, can be found in his Structured mod pack. If enabled from the start, the enemies can be a little rough to deal with but they fit nicely with Aftershock, so I just avoid them till I am ready.
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More Survivor Stuff
From testing, I can tell you that everything in the non-archived section of the Kenan modpack (https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack) is working >99% of the time and is very actively maintained, though it will throw a few errors from time-to-time they are all non-fatal. Other mods are a gamble, but generally speaking this current string of experimentals is more feature-stable than the experimentals leading up to the 0.F stable release - that was the time when there was a big cull of mods over big feature changes.
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If anyone in current experimental want to use the vamp_stuff mod
And https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack/issues/245
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Can't find an updated version Axema's Vampiric Stuff mod
Maybe check out the canonical page instead: https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack
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Magical Research (Magiclysm)
Big fan of Arcana and usually include it in any magical playthroughs. My last playthrough was with the keenan modpack (https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack) with an emphasis on BL9 (carried by arcana centipedes). Earning transcendent buffs is cool. Needing transcendent buffs is fun :)
- a random assortment of screenshots i found amusing.
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What are your favorite mod combinations - mid 2022
Is that this one?
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The mechanics for C:DDA is cool and in depth, but is there a version that is not a zombie apocalypse? Like a different story made with the same source code?
I'm not sure if it's maintained, but for a while there was a Dinomod mod that did this. Looks like it hasn't been updated recently though https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack/tree/master/Kenan-Structured-Modpack/High-Maintenance-Huge-Mods/Dino_Mad_Science
- Mods for Stable? (Frank-3)
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Mods for 0.D
The game ships with a few "official" mods. A lot of the community-supported mods have moved to the Bright Nights fork. You can find most of the remaining ones here: https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack
cdda-tankmod-revived-mod
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Tank mod latest release?
Here you go
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Warning! We are planning to remove dead obsoleted mods!
Tanks and Other Vehicles has a successor in the form of Tankmod: Revived.
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I made a Waterworld mod!
Yep
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Ukraine farmers market after the war:
I think this is tank mod revived
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Tank mod in experimental
I'm using Chaosvolt's revived mod https://github.com/chaosvolt/cdda-tankmod-revived-mod
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Suggested Mods?
Tankmod Revived. Successor to my old Tanks And Other Vehicles mod. Adds tanks and quite a few other armored vehicles, big focus on heavy vehicle firepower to find and fix up, with some limited options for making your own heavy firepower late into the game.
- Are there any new vehicles besides helicopters?
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Best mods for a new playtrough?
I have just started playing with tanks and I am LOVING it!
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Coming back into CDDA after not playing for a year, what mods are essential/still up to date?
Tanks revived
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I have achieved peak comedy
this is the cdda launcher, but the tankmod was removed from it, so the link to that is https://github.com/chaosvolt/cdda-tankmod-revived-mod
What are some alternatives?
Easy-CBM-Mods - CDDA mods to make CBM easy again
mining-mod - Archive of Mining Mod, for Cataclysm: Dark Days Ahead
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
Zets-Hair-Extensions - Hehe pun intended. Created to fix the Hairs+ mod for DeadPeopleTileset
CDDA_Nonperishable_Overhaul - Nonperisable Overall Mod for Cataclysm: Dark Days Ahead
UndeadPeopleTileset - Back it up while it is still here, lads.
cdda-stamina-regen-buff - CDDA mod to rebalance stamina regeneration
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
MST_Extra_Mod - Mod for Cataclysm: Dark Days Ahead and Cataclysm: Bright Nights, the intended successor to More Survival Tools mod
Otopack-Mods-Updates - The Otopack soundpack for Cataclysm - Dark Days Ahead that i will try to maintain from now on and make some new small updates to it like including sounds for items from mods and etc
nocts_cata_mod - Expansion mod for Cataclysm: Dark Days Ahead