BlockingCollection VS ArrayFire

Compare BlockingCollection vs ArrayFire and see what are their differences.

BlockingCollection

C++11 thread safe, multi-producer, multi-consumer blocking queue, stack & priority queue class (by CodeExMachina)
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BlockingCollection ArrayFire
1 6
58 4,413
- 0.7%
0.0 7.1
over 4 years ago 30 days ago
C++ C++
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

BlockingCollection

Posts with mentions or reviews of BlockingCollection. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-11.

ArrayFire

Posts with mentions or reviews of ArrayFire. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.
  • Learn WebGPU
    9 projects | news.ycombinator.com | 27 Apr 2023
    Loads of people have stated why easy GPU interfaces are difficult to create, but we solve many difficult things all the time.

    Ultimately I think CPUs are just satisfactory for the vast vast majority of workloads. Servers rarely come with any GPUs to speak of. The ecosystem around GPUs is unattractive. CPUs have SIMD instructions that can help. There are so many reasons not to use GPUs. By the time anyone seriously considers using GPUs they're, in my imagination, typically seriously starved for performance, and looking to control as much of the execution details as possible. GPU programmers don't want an automagic solution.

    So I think the demand for easy GPU interfaces is just very weak, and therefore no effort has taken off. The amount of work needed to make it as easy to use as CPUs is massive, and the only reason anyone would even attempt to take this on is to lock you in to expensive hardware (see CUDA).

    For a practical suggestion, have you taken a look at https://arrayfire.com/ ? It can run on both CUDA and OpenCL, and it has C++, Rust and Python bindings.

  • seeking C++ library for neural net inference, with cross platform GPU support
    1 project | /r/Cplusplus | 12 Sep 2022
    What about Arrayfire. https://github.com/arrayfire/arrayfire
  • [D] Deep Learning Framework for C++.
    7 projects | /r/MachineLearning | 12 Jun 2022
    Low-overhead — not our goal, but Flashlight is on par with or outperforming most other ML/DL frameworks with its ArrayFire reference tensor implementation, especially on nonstandard setups where framework overhead matters
  • [D] Neural Networks using a generic GPU framework
    2 projects | /r/MachineLearning | 4 Jan 2022
    Looking for frameworks with Julia + OpenCL I found array fire. It seems quite good, bonus points for rust bindings. I will keep looking for more, Julia completely fell off my radar.
  • Windows 11 va bloquer les bidouilles qui facilitent l'emploi d'un navigateur alternatif à Edge
    1 project | /r/france | 25 Nov 2021
  • Arrayfire progressive performance decline?
    1 project | /r/rust | 9 Jun 2021
    Your Problem may be the lazy evaluation, see this issue: https://github.com/arrayfire/arrayfire/issues/1709

What are some alternatives?

When comparing BlockingCollection and ArrayFire you can also consider the following projects:

moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl

Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System

Boost.Compute - A C++ GPU Computing Library for OpenCL

eXtended Template Library - eXtended Template Library

VexCL - VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP

libmill - Go-style concurrency in C

Pytorch - Tensors and Dynamic neural networks in Python with strong GPU acceleration

readerwriterqueue - A fast single-producer, single-consumer lock-free queue for C++

CUB - THIS REPOSITORY HAS MOVED TO github.com/nvidia/cub, WHICH IS AUTOMATICALLY MIRRORED HERE.

cupla - The project alpaka has moved to https://github.com/alpaka-group/cupla