Canvas
SkiaSharp
Canvas | SkiaSharp | |
---|---|---|
6 | 25 | |
589 | 4,108 | |
1.0% | 1.7% | |
0.0 | 8.8 | |
about 2 months ago | 3 days ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Canvas
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Creating 2d Interactive Building Map with Blazor.
Yes, I'm not aware of any way to use either the canvas api or webgl directly. This project has bindings for the canvas API, but it hasn't been updated in two years:https://github.com/BlazorExtensions/Canvas. SkiaSharp seems a nice option too: https://github.com/mono/SkiaSharp. It supports graphics across a whole load of platforms, including Blazor on the web.
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C# / Blazor Wolfenstein - Part 1 - Blazor
My initial attempt at this was to use the Blazor.Extensions.Canvas package to do this much the same way I had with F# - I expected their might be excessive interop cost around putImageData (how you update the underlying data) but it seemed a good place to start. Unfortunately the authors of that package have not exposed that method so that quickly stymied that.
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Is it possible to use WebGL2 with Blazor?
HLMGTFY - nah, I got you...
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I am confused about WASM and Blazor and what graphic primitives are supported.
But. Nobody stops you to follow the Qt's way with Blazor: take any implementation of wrapper over browser's Canvas API and paint/manage your own UI from scratch.
- How to draw over an image?
- Creating a webapp to visualize pathfinding algorithms
SkiaSharp
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Jellyfin: The Free Software Media System
It looks like the port was compiled with a binary SkiaSharp [0] since that requires Google tooling to build. Interesting to see the committer allowing this. Apparently it is not the first time.
0. https://github.com/mono/SkiaSharp
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System.Drawing just dosen't work
The library that I've had the best luck with is SkiaSharp with .net 3.1. That said, I agree with others that I'd update the version of .net if possible.
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Open-source cross-platform C# library that encode .BMP files?
Found this issue that basically say it's not supported in skia directly, and it's right, from this page it seems only supported on iOS/Mac. This is pretty frustrating considering the documentation of SkiaSharp Encode() doesn't mention it.
- Easy-to-use 2D graphics libraries
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Creating 2d Interactive Building Map with Blazor.
Yes, I'm not aware of any way to use either the canvas api or webgl directly. This project has bindings for the canvas API, but it hasn't been updated in two years:https://github.com/BlazorExtensions/Canvas. SkiaSharp seems a nice option too: https://github.com/mono/SkiaSharp. It supports graphics across a whole load of platforms, including Blazor on the web.
- What library should I use to make basic 2D graphics which is simple to use and that is able to quickly draw a bunch of particles (circles) on the screen with updating positions every frame? (Not the best description ever. I explain it better in the post's text)
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Compress/resize images
If you want pure .NET, cross-platform, and future compatibility, SkiaSharp is the new way to do it.
- ImageSharp leaving the .NET Foundation due to licensing change
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Problem using Plugin.Firebase on IOS
This seems to be a clash with skiasharp. The other package I have which uses skiasharp is Mapsui Possibly related to this issue with SkiSharp mono/SkiaSharp#1879
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Blazor Hybrid looks amazing
This is interesting since SkiaSharp says:
What are some alternatives?
Blazor.SVGEditor - A basic SVG editor written in Blazor.
Microsoft.Maui.Graphics - An experimental cross-platform native graphics library.
ant-design-blazor - 🌈A set of enterprise-class UI components based on Ant Design and Blazor WebAssembly.
MonoGame - One framework for creating powerful cross-platform games.
dotnet-webassembly - Create, read, modify, write and execute WebAssembly (WASM) files from .NET-based applications.
Microcharts - Create cross-platform (Xamarin, Windows, ...) simple charts.
Blazor.Diagrams - A fully customizable and extensible all-purpose diagrams library for Blazor
QuestPDF - QuestPDF is a modern open-source .NET library for PDF document generation. Offering comprehensive layout engine powered by concise and discoverable C# Fluent API. Easily generate PDF reports, invoices, exports, etc.
RichCanvas - Infinite canvas with panning, zooming, scrolling and other customizable functions, designed for MVVM
Maui - The .NET MAUI Community Toolkit is a community-created library that contains .NET MAUI Extensions, Advanced UI/UX Controls, and Behaviors to help make your life as a .NET MAUI developer easier
blazorboilerplate - Blazor Boilerplate / Starter Template with MudBlazor
iFakeLocation - Simulate locations on iOS devices on Windows, Mac and Ubuntu.