taichi_elements
BlackHoleRayMarching | taichi_elements | |
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2 | 2 | |
39 | 462 | |
- | 4.3% | |
0.0 | 2.7 | |
over 2 years ago | about 1 month ago | |
Python | Python | |
MIT License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BlackHoleRayMarching
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Taichi user theAfish simulates a non-rotating Schwarzschild black hole and its accretion disk via ray marching. Semi-implicit Euler method is used and general relativity involved to simulate the light paths. See source code: https://github.com/theAfish/BlackHoleRayMarching/blob/master/main.py
Clickable link https://github.com/theAfish/BlackHoleRayMarching/blob/master/main.py
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From molecular simulation to black hole rendering - Taichi-Lang makes life easier for digital content creators
Some users are quite ambitious - in a good way :). For example, theAfish simulates a black hole accredition disk based on ray marching (regardless of rotation in this case). General relativity is also involved here - what a bonus!
taichi_elements
- Taichi Elements: A high-performance multi-material continuum physics engine. Supports sparse grids and (virtually) infinitely large simulation domains
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From molecular simulation to black hole rendering - Taichi-Lang makes life easier for digital content creators
You can use Taichi to create various physics solvers. A typical project is MLS-MPM-based taichi_elements, which enables simulations with one billion particles on a single GPU - the highest precision ever achieved by MPM on a single GPU! And all it takes is about 1,000 lines of code.
What are some alternatives?
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BlenderPythonRenderer - A Python GPU renderer for Blender using the Taichi package
PlasticineLab - Code for paper "PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable Physics"
taichimd - Interactive, GPU-accelerated Molecular Dynamics using the Taichi programming language
ray-tracing-one-weekend-taichi - A fast python implementation of Ray Tracing in One Weekend using python and Taichi
Cameray - A lens editor and simulator for fun.