BlenderPythonRenderer
BlackHoleRayMarching | BlenderPythonRenderer | |
---|---|---|
2 | 1 | |
39 | 95 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | almost 2 years ago | |
Python | Python | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
BlackHoleRayMarching
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Taichi user theAfish simulates a non-rotating Schwarzschild black hole and its accretion disk via ray marching. Semi-implicit Euler method is used and general relativity involved to simulate the light paths. See source code: https://github.com/theAfish/BlackHoleRayMarching/blob/master/main.py
Clickable link https://github.com/theAfish/BlackHoleRayMarching/blob/master/main.py
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From molecular simulation to black hole rendering - Taichi-Lang makes life easier for digital content creators
Some users are quite ambitious - in a good way :). For example, theAfish simulates a black hole accredition disk based on ray marching (regardless of rotation in this case). General relativity is also involved here - what a bonus!
BlenderPythonRenderer
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From molecular simulation to black hole rendering - Taichi-Lang makes life easier for digital content creators
bsavery went on and explored more possibilities of Taichi in rendering: Blender Python Renderer, which is a GPU ray tracer embedded in Blender.
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