Bite-Programming-Language
cs-script
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Bite-Programming-Language | cs-script | |
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6 | 7 | |
44 | 1,539 | |
- | - | |
0.0 | 8.6 | |
about 2 years ago | 16 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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Bite-Programming-Language
- What is the latest on scripting inside of C# (especially for Unity development)?
- I managed to load assets and code through Asset Bundles even in IL2CPP Builds, with my Bite Language.
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Bite Programming Language in Unity! Bite is dynamically typed language. Embedded in C# and makes it possible to extend and mod C# Applications and Unity Games. More Infos in the comments.
You can find more information here : https://github.com/Maximilian-Winter/Bite-Programming-Language And here: https://github.com/Maximilian-Winter/Bite-Programming-Language/wiki
- Bite-Programming-Language: Bite is a dynamically-typed programming language. Embedded in C#. It has the capability to access and interact with C# objects and can be integrated into any C# application.
- The Bite Programming Language. A Dynamic Programing Language embedded in C#
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Hello, I created a interpreted dynamic programming language in C#. I use a bytecode compiler and a vm for interpretation. Right now I'm trying to optimise it. Any help would be great!
As I said in the Title, I'm trying to optimise my bytecode interpreter written in C#. I followed the profiler, but right now I can't find a way to optimise it further. You can find the Project under Github: https://github.com/Maximilian-Winter/SrslBytecodeVmAndCodeGenerator/tree/master
cs-script
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What is the latest on scripting inside of C# (especially for Unity development)?
CS-Script
- [OC] Options for Runtime (Dynamic) Scripting for .NET [C#, Scripting, Modding]
- CSharp script?
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Visual Studio Code: /bin/sh: line 1: scriptcs: command not found
:: Querying AUR... Repository : aur Name : cs-script Keywords : None Version : 3.28.4.0-1 Description : Run C# sources like scripts URL : https://github.com/oleg-shilo/cs-script AUR URL : https://aur.archlinux.org/packages/cs-script Groups : None Licenses : MIT Provides : None Depends On : mono Make Deps : None Check Deps : None Optional Deps : None Conflicts With : None Maintainer : clofresh Votes : 0 Popularity : 0.000000 First Submitted : Sat 12 Nov 2016 01:56:26 PM GMT Last Modified : Sat 09 Jun 2018 05:18:39 AM BST Out-of-date : No
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Importing script dynamically in unity
I did something like that in a pure C# game engine using this tool: https://github.com/oleg-shilo/cs-script/wiki
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Started my C# journey today on MacOS. How do people usually run C# from terminal?
That said, there are some projects like cs-script that provide tools that let you treat C# more like a scripting language and omit that infrastructure. It's just not as feasible or useful as you start to write more complicated application types.
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C# 9 top-level programs and target-typed expressions
There are third party projects that support this: https://github.com/oleg-shilo/cs-script
What are some alternatives?
Melon-Language - ๐ Simple, ๐พ High & Low Level, ๐จโ๐ป PPL
dotnet-script - Run C# scripts from the .NET CLI.
LSharp - A superset of the Lox programming language written in C#.
ClearScript - A library for adding scripting to .NET applications. Supports V8 (Windows, Linux, macOS) and JScript/VBScript (Windows).
RoslynClrHeapAllocationAnalyzer - Roslyn based C# heap allocation diagnostic analyzer that can detect explicit and many implicit allocations like boxing, display classes a.k.a closures, implicit delegate creations, etc.
.NET-Obfuscator - Lists of .NET Obfuscator (Free, Freemium, Paid and Open Source )
SSharp - S# is a weakly-typed dynamic language and runtime infrastructure to make your applications extendable, customizable and highly flexible. It allows introducing expressions and large code blocks evaluation within your applications in the similar way Microsoft Office deals with VBScript, gives you possibilities providing rich formula evaluation capabilities like it can be seen in MS Excel and other office applications.
vein - ๐ฎโก๏ธVein is an open source high-level strictly-typed programming language with a standalone OS, arm and quantum computing support.
ExpressionEvaluator - A Simple Math and Pseudo C# Expression Evaluator in One C# File. Can also execute small C# like scripts
MCCompiled - A production-ready feature-rich programming language which compiles to Minecraft Bedrock Edition commands.
lizzie - A script language for .Net and the CLR