bishbosh VS ActionKid

Compare bishbosh vs ActionKid and see what are their differences.

bishbosh

A chess-game which can be rendered in a terminal using raw ASCII, or used as an engine by xboard (by functionalley)

ActionKid

A video game framework for haskell (by egonSchiele)
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bishbosh ActionKid
- -
2 48
- -
0.0 0.0
over 2 years ago over 8 years ago
Haskell Haskell
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bishbosh

Posts with mentions or reviews of bishbosh. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning bishbosh yet.
Tracking mentions began in Dec 2020.

ActionKid

Posts with mentions or reviews of ActionKid. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ActionKid yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing bishbosh and ActionKid you can also consider the following projects:

SpacePrivateers - Simple roguelike set in space

reflex-sdl2 - A minimal host for sdl2 based reflex apps.

polar-configfile - Config file parsing/writing [Haskell]

aeson-tiled - Aeson instances for Tiled map editor types

animate-frames - 🎞️ Sprite frames to spritesheet & metadata

tateti-tateti - Meta tic-tac-toe ncurses game.

rattletrap - :car: Parse and generate Rocket League replays.

breakout - Breakout

chessIO - Fast haskell chess move generator library and console UCI frontend

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

spanout - A breakout clone written in Haskell

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell