BezierInfo-2
textbooks
BezierInfo-2 | textbooks | |
---|---|---|
20 | 12 | |
2,266 | 350 | |
- | 0.0% | |
5.0 | 7.3 | |
2 months ago | 4 days ago | |
HTML | TypeScript | |
GNU General Public License v3.0 or later | - |
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BezierInfo-2
- Flattening Bézier Curves and Arcs
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Solution needed
For the bezier you need 4 control points via a click, then evaluate using lerps (or basis functions). Start here https://pomax.github.io/bezierinfo/
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Hexagonal Grids
> How to pack geometric shapes inside other shapes https://erich-friedman.github.io/packing/
Packing / bin-packing is very serious stuff: savings made there directly translate to less waste / reduced costs (for example when cutting shapes into sheets of metal in big factories).
> * Amazing reference on bezier curves https://pomax.github.io/bezierinfo/
And some beautiful graphs in there, notably those under section 26 "Curvature of a curve". Screenshot'ed for my own collection of good looking stuff!
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Visualization of Common Algorithms
https://pomax.github.io/bezierinfo/#explanation
A visual overview of commonly used creative coding related techniques and algorithms.
- A Primer on Bézier Curves
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Text Rendering Hates You
I wrote an openGL font renderer once, it was a lot of fun. Bezier curves are such an elegant technique. The difference between what I wrote and what you'd use in a proper environment is pretty big, but I recommend it sometime.
Fonts are pretty much just third or fourth degree beziers, iirc (i may have my terminology wrong). Try it out sometime, I did mine using tessellation shaders.
Btw, you'll never find a better guide on beziers than here:
https://pomax.github.io/bezierinfo/
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How to get the smoothness of a cubic Bezier curve in Apache Commons math3.
Alternatively you can use the equation of a cubic Bézier curve to do the computations yourself. This website offers great explanations and examples of the math behind Bézier curves: https://pomax.github.io/bezierinfo/
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[Media] I'm making a new open source font editor with gtk-rs. I just managed to make non-linear curves with my Bézier path tool for the first time!
Btw, for Bezier math this is a great resource: https://pomax.github.io/bezierinfo/
- Transforming a parametric equation into explicit equation
- Linii bezier cu coliziune
textbooks
- Visualization of Common Algorithms
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Free math learning resources?
https://mathigon.org All free. Some parts of the site are still under development
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An exercise for flerfers
Look no further, gentle reader, than Mathigon, a most splendid facility for explaining and interacting with these basics.
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Low cost things to help high school
Khan Academy is great and covers many subjects. Quindew, Read Theory, and Read Works cover reading comprehension. School Yourself, Mathigon, and Wolfram MathWorld cover math. Xaktly covers math and science. If you like workbooks, there are several for high school here. All of those are free.
- What are your favorite English, math, and science teaching websites?
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Are there any online educational resources for math/science students available in both english and ukrainan?
I like https://mathigon.org I don’t know if everything is translated to Ukraine though.
- Similar resources but more focused on pure math?
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I wan’t to be an electrical engineer when I grow up (I’m 13), any advice?
Mathigon
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Late Night Random Discussion Thread - 15 August, 2021
i just found this site to learn mathematics: https://mathigon.org/
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where to begin studying?
Maybe look into https://mathigon.org/
What are some alternatives?
BezierCurveTool2.0
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