Avalonia.FuncUI
Elm
Avalonia.FuncUI | Elm | |
---|---|---|
21 | 198 | |
849 | 7,451 | |
1.5% | 0.2% | |
8.3 | 5.4 | |
1 day ago | about 2 months ago | |
F# | Haskell | |
MIT License | BSD 3-clause "New" or "Revised" License |
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Avalonia.FuncUI
- Uno: Create Beautiful Cross Platform .NET Apps Faster
- AvaloniaUI: Create Multi-Platform Apps with .NET
- Course using F#: Write your own tiny programming system(s)
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ASP.NET Core Blazor
For those interested in .NET languages with alternative compilation targets, Elmish (https://elmish.github.io/elmish/) is pretty unique.
We use F# on the front end (instead of TS), and thanks to the Fable compiler (which transpiles F# to JS, Python, Dart, PHP and Rust), most of the benefits of an Elm-style model in the UI can be ported to all sorts of different outputs languages. The rust target is in beta, but its promising because the WASM bundle size stands to be dramatically lower.
While the default is reactivity library for Elmish is React, you can swap in Avalonia/FuncUI (https://github.com/fsprojects/Avalonia.FuncUI) pretty easily as well.
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GUI development with Rust and GTK 4
The code to declare/build the widgets is quite nice. Modifying widgets by hand on certain signals or manually re-wiring all the signals seems a bit outdated to me.
Wonder if something like FuncUI [1] could be built on top of it.
[1] https://github.com/fsprojects/Avalonia.FuncUI
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Desktop UI with F# web frameworks?
OTOH, if desktop really is the primary focus, and if you can drop the idea of reusable UI code, then Avalonia is a great choice for F# as you can use a Avalonia.FuncUI and/or Elmish.Avalonia.
- Functional cross platform UI in F#
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Why does it seem like Microsoft is actively ignoring AvaloniaUI?
And one more MVU for you https://github.com/fsprojects/Avalonia.FuncUI
- Is Maui dead on arrival?
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Ask HN: How to make a native GUI with a modern language?
You might want to check out Avalonia.FuncUI, which lets you use F# and the cross-platform Avalonia framework to build desktop applications with an Elm-like architecture: https://github.com/fsprojects/Avalonia.FuncUI#example-using-...
Elm
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Ludic: New framework for Python with seamless Htmx support
Elm [1] is based on a similar idea. Build your app from pure functions that return HTML tags.
[1] https://elm-lang.org/
- Learning Elm by porting a medium-sized web front end from React (2019)
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Can you make your own JavaScript by implementing ECMAScript standard?
You also wouldn't really be creating your own new programing language. You would be creating something that can run JavaScript by following JavaScript standards and syntax. You might be able to add some non-standard features of your own on top of those standards, or include your own standard library of helpers or utilities, but you can't completely make a new or alternative language and then load it in the browser (or at least not by reimplementing ECMAScript standards... you actually can make your own language that runs within any Javascript enviroment, if you provide an interpreter or compiler that transforms it into valid JS. Some people have done something like this, eg Elm: https://elm-lang.org/).
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What is the best way to present the user the results of Haskell computations?
You should at least have a look at https://elm-lang.org/ it is a pure functional language like Haskell (although with fewer fancy syntax/type classes) but it has some lovely libraries for visualisation and even with plain elm (+ elm-ui) doing string transformations can be easily done.
- Course using F#: Write your own tiny programming system(s)
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Building React Components Using Unions in TypeScript
I get it. However, the whole point of using Unions to narrow your types, ensure only a set of possible scenarios can occur, and only access data of a particular union when it’s safe to do so. That’s some of what pattern matching can provide, and 100% of what using switch statements in TypeScript with their Discriminated Unions can provide. Yes, it’s not 100% exhaustive, but TypeScript is not soundly typed, and even Elm which is still has the same issue TypeScript does: You’re running in JavaScript where anything is possible. So it’s good enough to build with and much better than what you had.
- What's the state of the Elm repo? · Issue #2308 · elm/compiler
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How to render a basic calendar UI in Elm
The beauty of a language like Elm (and other lambda-calculus / functional programming inspired languages) is that there's very little transformation involved in going from an idea to code. And that seems to have a big impact on getting things done.
- Como desenvolvi um backend web em Clojure
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Is it possible to write games like Pac-Man in a functional language?
I think the most fun and approachable way for beginners to build games with functional programming is with Elm [1].
See a few (small, demo) games built by the community in [2] .
Notice Elm has abandoned the FRP approach in favor of Model-View-Update [3].
[1] https://elm-lang.org/
What are some alternatives?
Fabulous - Declarative UI framework for cross-platform mobile & desktop apps, using MVU and F# functional programming
rescript-compiler - The compiler for ReScript.
MySqlConnector - MySQL Connector for .NET
haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
purescript - A strongly-typed language that compiles to JavaScript
openiddict-core - Flexible and versatile OAuth 2.0/OpenID Connect stack for .NET
yew - Rust / Wasm framework for creating reliable and efficient web applications
Elmish.WPF - Static WPF views for elmish programs
idris - A Dependently Typed Functional Programming Language
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.