Avalonia.FuncUI
avalonia-dotnet-templates
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Avalonia.FuncUI | avalonia-dotnet-templates | |
---|---|---|
20 | 7 | |
846 | 437 | |
3.2% | 3.2% | |
8.3 | 8.6 | |
about 19 hours ago | about 2 months ago | |
F# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Avalonia.FuncUI
- AvaloniaUI: Create Multi-Platform Apps with .NET
- Course using F#: Write your own tiny programming system(s)
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ASP.NET Core Blazor
For those interested in .NET languages with alternative compilation targets, Elmish (https://elmish.github.io/elmish/) is pretty unique.
We use F# on the front end (instead of TS), and thanks to the Fable compiler (which transpiles F# to JS, Python, Dart, PHP and Rust), most of the benefits of an Elm-style model in the UI can be ported to all sorts of different outputs languages. The rust target is in beta, but its promising because the WASM bundle size stands to be dramatically lower.
While the default is reactivity library for Elmish is React, you can swap in Avalonia/FuncUI (https://github.com/fsprojects/Avalonia.FuncUI) pretty easily as well.
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GUI development with Rust and GTK 4
The code to declare/build the widgets is quite nice. Modifying widgets by hand on certain signals or manually re-wiring all the signals seems a bit outdated to me.
Wonder if something like FuncUI [1] could be built on top of it.
[1] https://github.com/fsprojects/Avalonia.FuncUI
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Desktop UI with F# web frameworks?
OTOH, if desktop really is the primary focus, and if you can drop the idea of reusable UI code, then Avalonia is a great choice for F# as you can use a Avalonia.FuncUI and/or Elmish.Avalonia.
- Functional cross platform UI in F#
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Why does it seem like Microsoft is actively ignoring AvaloniaUI?
And one more MVU for you https://github.com/fsprojects/Avalonia.FuncUI
- Is Maui dead on arrival?
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Ask HN: How to make a native GUI with a modern language?
You might want to check out Avalonia.FuncUI, which lets you use F# and the cross-platform Avalonia framework to build desktop applications with an Elm-like architecture: https://github.com/fsprojects/Avalonia.FuncUI#example-using-...
- Looking to write F# WinUI 3 stuff - does anyone have real world examples?
avalonia-dotnet-templates
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The combined power of F# and C#
Avalonia does Just Work from F#; it even has `dotnet new` templates for F# (https://github.com/AvaloniaUI/avalonia-dotnet-templates).
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Following the Todo App tutorial, VS22 templates are missing files?
That said the ViewLocator was removed intentionally from the templates: https://github.com/AvaloniaUI/avalonia-dotnet-templates/issues/177
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Is the addon for rider broken I installed it but no AvaloniaUI option?
The plugin only adds a live previewer similar to that of WPF. To create a new avalonia project, you need to install the dotnet templates which can be found here: https://github.com/AvaloniaUI/avalonia-dotnet-templates
- Window template
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Avalonia XAML in VSCode?
Here is link number 1 - Previous text "CLI"
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Modded games are the true last hurdle for Linux gaming
You could use Avalonia. This is xaml crossplatform and will be better supported than wpf. You can get the templates for dotnet new Avalonia. It's xaml, fast templates and there is a designer op github, can't fidn it atm. Some examples
What are some alternatives?
Fabulous - Declarative UI framework for cross-platform mobile & desktop apps, using MVU and F# functional programming
awesome-avalonia - A collection of interesting libraries and tools for Avalonia project.
MySqlConnector - MySQL Connector for .NET
winetricks - Winetricks is an easy way to work around problems in Wine
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
WolvenKit - Community Mod editor/creator for REDengine games.
openiddict-core - Flexible and versatile OAuth 2.0/OpenID Connect stack for .NET
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Elmish.WPF - Static WPF views for elmish programs
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
EternalBasher - Collection of bash scripts for different aspects of Doom Eternal modding, made easy on Linux. Made by Leveste and PowerBall253.