linux VS gcc

Compare linux vs gcc and see what are their differences.

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linux gcc
30 81
2,100 8,746
1.8% 1.3%
0.0 9.9
7 days ago 2 days ago
C C
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

linux

Posts with mentions or reviews of linux. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-20.
  • Red Hat to Author New Linux Driver for Nvidia GPUs in Rust
    2 projects | news.ycombinator.com | 20 Mar 2024
    You're missing on a lot of things Rust (or any language with non-toy types) can provide. Lock ordering, better accessible complex structures, enforcement of enumerated options, rich description of APIs, and many others. Atomic values are usable transparently https://github.com/AsahiLinux/linux/blob/97c628055904a7f2ef1... and multithreaded reference counting is easily enforced https://github.com/AsahiLinux/linux/blob/bd0a1a7d465fcb60685... also issues like type confusion https://www.vicarius.io/vsociety/posts/a-type-confusion-bug-... are less likely if you can easily use tagged unions checked by the compiler.
  • Asahi Linux project's OpenGL support on Apple Silicon officially surpasses Apple
    2 projects | news.ycombinator.com | 15 Feb 2024
    From the gpu issue tracker[0]:

    > For a bit of context -- Google Maps loads images to the GPU at.. inopportune times. While games would typically load their images during a load screen (so slow image loading just means longer loading screens), Google Maps loads when scrolling around I think (so slow image loading means the whole map stutters). I don't think there's a fundamental driver bug we can fix here, but we can make image loading a lot faster which makes the symptoms go away.

    [0]: https://github.com/AsahiLinux/linux/issues/72#issuecomment-1...

  • Committing to Rust for Kernel Code
    5 projects | news.ycombinator.com | 23 Nov 2023
    > Is this mostly just a thing to get more young people interested in kernel development...allowing them to start out in less important areas and in a language they are passionate about?

    Not likely. At the moment you need to do extra work to get Rust working well. It's not exactly beginner friendly and doing work in the kernel, you'll need to dig into C anyway.

    > Or is this a serious proposal about the future of operating systems and other low level infrastructure code?

    Serious code already exists, so... Yes?

    > Do you just program everything in unsafe mode? What about runtimes?

    Why would you? You need that only when interfacing with something that can't hold the Rust compiler assumptions. See for example https://github.com/AsahiLinux/linux/blob/gpu/rebase-6.4/driv...

    The few places that need direct access / unsafe are almost all single-line areas with an explanation.

  • Speaker Support in Asahi Linux
    4 projects | news.ycombinator.com | 12 Nov 2023
    I think the idea with the M-series laptops in particular is that you can drive the speakers at volumes that actually damage them very quickly ( see https://github.com/AsahiLinux/linux/issues/53 ). The idea AIUI is that you can use a DSP along with a physical model of the voice coil to get better sound than you would if the speakers were volume-limited.
  • Ask HN: How is Rust used in the Linux kernel today?
    2 projects | news.ycombinator.com | 12 Sep 2023
    I am using Asahi Linux and the GPU driver works great, it even supports OpenGL 3.1 (https://asahilinux.org/2023/06/opengl-3-1-on-asahi-linux/). Definitely not alpha, I would say it's close to a "release candidate". Many bugs got resolved, nothing much left (besides newer OpenGL and Vulkan of course, but current state is very stable): https://github.com/AsahiLinux/linux/issues/72
  • Charging Threshold for Gnome Asahi Linux users
    1 project | /r/AsahiLinux | 12 May 2023
  • The Linux Kernel Module Programming Guide
    2 projects | news.ycombinator.com | 1 May 2023
    There aren't really any non-trivial mainline modules, since the Rust support is so new. There's the non-mainline Asahi M1 GPU driver though! It will eventually be mainlined, but IIRC some more Rust support code needs to be mainlined first.

    https://github.com/AsahiLinux/linux/tree/asahi/drivers/gpu/d...

  • Asahi Linux: Initial Apple M2 Pro/Max device trees and early support added to the Linux kernel (bringup)
    1 project | /r/linux | 11 Apr 2023
  • Initial M2 Pro/Max device trees and early support added to m1n1 and Linux kernel
    1 project | /r/AsahiLinux | 11 Apr 2023
  • Fix Asahi Linux Screen Temperature?
    1 project | /r/AsahiLinux | 21 Mar 2023
    You can follow the progress here: https://github.com/AsahiLinux/linux/issues/91

gcc

Posts with mentions or reviews of gcc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-12.
  • C++ Safety, in Context
    8 projects | news.ycombinator.com | 12 Mar 2024
    > It's true, this was a CVE in Rust and not a CVE in C++, but only because C++ doesn't regard the issue as a problem at all. The problem definitely exists in C++, but it's not acknowledged as a problem, let alone fixed.

    Can you find a link that substantiates your claim? You're throwing out some heavy accusations here that don't seem to match reality at all.

    Case in point, this was fixed in both major C++ libraries:

    https://github.com/gcc-mirror/gcc/commit/ebf6175464768983a2d...

    https://github.com/llvm/llvm-project/commit/4f67a909902d8ab9...

    So what C++ community refused to regard this as an issue and refused to fix it? Where is your supporting evidence for your claims?

  • Std: Clamp generates less efficient assembly than std:min(max,std:max(min,v))
    4 projects | news.ycombinator.com | 16 Jan 2024
  • Converting the Kernel to C++
    3 projects | news.ycombinator.com | 10 Jan 2024
    Somewhat related: In 2020 gcc bumped the requirement for bootstrapping to be a C++11 compiler [0]. Would have been fun to see the kernel finally adopt C++14 as the author suggested.

    I don't think that Linus will allow this since he just commented that he will allow rust in drivers and major subsystems [1].

    I do found it pretty funny that even Linus is also not writing any rust code, but is reading rust code.

    I would have hoped see more answers or see something in here from actual kernel developers.

    0: https://github.com/gcc-mirror/gcc/commit/5329b59a2e13dabbe20...

  • Understanding Objective-C by transpiling it to C++
    4 projects | news.ycombinator.com | 2 Dec 2023
    > They’re saying that a lot of the restrictions makes things much harder than other languages. Hence the general problem rust has where a lot of trivial tasks in other languages are extremely challenging.

    Like what? So far the discussion has revolved around rewriting a linked list, which people generally shouldn't ever need to do because it's included in the standard lib for most languages. And it's a decidedly nontrivial task to do as well as the standard lib when you don't sacrifice runtime overhead to be able to handwave object lifecycle management.

    - C++: https://github.com/gcc-mirror/gcc/blob/master/libstdc%2B%2B-...

    - Rust: https://doc.rust-lang.org/beta/src/alloc/collections/linked_...

    > No need to get defensive, no one is arguing that rust doesn’t do a lot of things well.

    That's literally what bsaul is arguing in another comment. :)

    > You’re talking up getting a safe implementation in C, but what matters is “can I get the same level of safety with less complexity in any language”, and the answer is yes: Java and c# implementations of a thread safe linked list are trivial.

    Less perceived complexity. In Java and C# you're delegating the responsibility of lifecycle management to garbage collectors. For small to medium scale web apps, the added complexity will be under the hood and you won't have to worry about it. For extreme use cases, the behavior and overhead of the garbage collector does became relevant.

    If you factor in the code for the garbage collector that Java and C# depend on, the code complexity will tilt dramatically in favor of C++ or Rust.

    However, it's going to be non-idiomatic to rewrite a garbage collector in Java or C# like it is to rewrite a linked list in Rust. If we consider the languages as they're actually used, rather than an academic scenario which mostly crops up when people expect the language to behave like C or Java, the comparison is a lot more favorable than you're framing it as.

    > If I wanted I could do it in c++ though the complexity would be more than c# and Java it would be easier than rust.

    You can certainly write a thread-safe linked list in C++, but then the enforcement of any assumptions you made about using it will be a manual burden on the user. This isn't just a design problem you can solve with more code - C++ is incapable of expressing the same restrictions as Rust, because doing so would break compatibility with C++ code and the language constructs needed to do so don't exist.

    So it's somewhat apples and oranges here. Yes, you may have provided your team with a linked list, but it will either

  • Committing to Rust for Kernel Code
    5 projects | news.ycombinator.com | 23 Nov 2023
    GCC is also written in C++, and has had C++ deps since 2013:

    https://github.com/gcc-mirror/gcc/blob/master/gcc/c/c-parser...

  • Spitbol 360: an implementation of SNOBOL4 for IBM 360 compatible computers
    2 projects | news.ycombinator.com | 11 Nov 2023
  • are most computer programming languages public domain, or do their creators get a say in what you do with them?
    1 project | /r/NoStupidQuestions | 7 Oct 2023
    Compliers/Interpreters are also very commonly open source (here is the source code for a popular C compiler). That means you can even modify the compiler's code and change its behavior if you wanted to.
  • Learn to write production quality STL like classes
    4 projects | /r/cpp_questions | 28 Jun 2023
  • Which compiler is conforming here?
    1 project | /r/cpp | 9 Jun 2023
    according to this commit, the story here seems to be much more interessting than I initially anticipated.
  • My favorite C compiler flags during development
    3 projects | news.ycombinator.com | 29 Apr 2023
    For a more detailed explanation, see [2]. (Also the inspiration for the above example,)

    [1] https://en.m.wikipedia.org/wiki/Transitive_relation

    [2] https://github.com/gcc-mirror/gcc/commit/50ddbd0282e06614b29...

What are some alternatives?

When comparing linux and gcc you can also consider the following projects:

Amethyst - Automatic tiling window manager for macOS à la xmonad.

CMake - Mirror of CMake upstream repository

fritter - A privacy-friendly Twitter frontend for mobile devices

rtl8192eu-linux-driver - Drivers for the rtl8192eu chipset for wireless adapters (D-Link DWA-131 rev E1 included!)

linux-m1 - Linux kernel source tree

llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.

docs - Hardware and software docs / wiki

STL - MSVC's implementation of the C++ Standard Library.

ExpansionCards - Reference designs and documentation to create Expansion Cards for the Framework Laptop

cobol-on-wheelchair - Micro web-framework for COBOL

nomicon - The Dark Arts of Advanced and Unsafe Rust Programming

busybox - The Swiss Army Knife of Embedded Linux - private tree