Ark VS AFLplusplus

Compare Ark vs AFLplusplus and see what are their differences.

Ark

ArkScript is a small, fast, functional and scripting language for C++ projects (by ArkScript-lang)

AFLplusplus

The fuzzer afl++ is afl with community patches, qemu 5.1 upgrade, collision-free coverage, enhanced laf-intel & redqueen, AFLfast++ power schedules, MOpt mutators, unicorn_mode, and a lot more! (by AFLplusplus)
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Ark AFLplusplus
17 16
548 4,637
3.6% 3.0%
8.4 9.7
5 days ago about 7 hours ago
C++ C
Mozilla Public License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ark

Posts with mentions or reviews of Ark. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-23.
  • Dealing with documentation
    4 projects | /r/ProgrammingLanguages | 23 Apr 2023
    This results in two websites: - the documentation of the language on the "main" website, https://arkscript-lang.dev ; - the technical documentation (+ modules) on doxygen: https://arkscript-lang.dev/impl/
  • November 2022 monthly "What are you working on?" thread
    25 projects | /r/ProgrammingLanguages | 3 Nov 2022
    1: https://github.com/ArkScript-lang/Ark 2: https://github.com/AFLplusplus/AFLplusplus
  • Making your project available through Homebrew
    1 project | dev.to | 7 Sep 2022
    # Documentation: https://docs.brew.sh/Formula-Cookbook # https://rubydoc.brew.sh/Formula # PLEASE REMOVE ALL GENERATED COMMENTS BEFORE SUBMITTING YOUR PULL REQUEST! class ArkscriptAT330 < Formula desc "" homepage "" license "" head "https://github.com/ArkScript-lang/Ark.git" depends_on "cmake" => :build def install # ENV.deparallelize # if your formula fails when building in parallel system "cmake", "-S", ".", "-B", "build", *std_cmake_args system "cmake", "--build", "build" system "cmake", "--install", "build" end test do # `test do` will create, run in and delete a temporary directory. # # This test will fail and we won't accept that! For Homebrew/homebrew-core # this will need to be a test that verifies the functionality of the # software. Run the test with `brew test [email protected]`. Options passed # to `brew install` such as `--HEAD` also need to be provided to `brew test`. # # The installed folder is not in the path, so use the entire path to any # executables being tested: `system "#{bin}/program", "do", "something"`. system "false" end end
  • Understanding tail-call optimization
    2 projects | dev.to | 20 Feb 2022
    Lately, I've been working on optimizations for my language, ArkScript, and finally take some time to add tail-call optimization to my compiler.
  • Solving the stack problem
    1 project | /r/ProgrammingLanguages | 5 Feb 2022
    A nice and bigger example would be this one, a snake game: https://github.com/ArkScript-lang/Ark/blob/dev/examples/games/snake/snake.ark
  • Contributed to some OSSs with pull-requests in this year too.
    3 projects | dev.to | 7 Oct 2021
  • July 2021 monthly "What are you working on?" thread
    7 projects | /r/ProgrammingLanguages | 1 Jul 2021
    Still working on ArkScript after releasing the 3.1.0, improving the standard library, adding modules, and working on performance improvements + adding parallel builtins soon!
  • ArkScript 3.1.0 is here with macro and UTF-8 support
    1 project | news.ycombinator.com | 30 Jun 2021
  • ArkScript 3.1.0 is here with macros and UTF-8
    1 project | /r/ProgrammingLanguages | 30 Jun 2021
  • GitHub actions are awesome
    1 project | dev.to | 8 Jun 2021
    Until recently, when we wanted to create new releases for ArkScript, we had to build the language on all the system we support (currently Windows and Linux), build the modules (http, console, random, etc), test everything on each operating system, and then package the needed files and directory in ZIPs. We had to go to GitHub, create a new release, add the correct tag (and not mix it with the title as they are different things!), grep the latest changelog, and add our artifacts.

AFLplusplus

Posts with mentions or reviews of AFLplusplus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-08.
  • Decoding C/C++ Compilation Process: From Source Code to Binary
    5 projects | /r/cpp | 8 Jun 2023
    It could be cool to see some explanation of CFG representations or GIMPLE/LLVM here. GCC/Clang can print those out as text, or just compile to that code and not go lower if you ask them to. There are some interesting things you can do with bytecode, like Rellic, AFL++, or optview2. It seems a bit reductive imo to go straight from high-level code to disassembly without at all examining any layers in between. Especially if we use something like Polygeist or CIR.
  • Why is my fuzzer running so slow?
    1 project | /r/rust | 1 May 2023
    Honestly, I wouldn't bother writing your own fuzzer, and just use one of the existing solutions, like afl++. Contrary to popular belief, good fuzzers do not just generate random bytes; the way they generate data depends on a genetic algorithm based on the code paths taken by the program. AFL++ can also fuzz regular binaries that weren't instrumented, but according to the documentation it is much less effective.
  • Olive programming language
    3 projects | /r/C_Programming | 30 Mar 2023
    Be outside the loop? At least that's how they do it in their example https://github.com/AFLplusplus/AFLplusplus/blob/stable/instrumentation/README.persistent_mode.md
  • How do you test compiler projects?
    7 projects | /r/Compilers | 30 Nov 2022
    I use fuzzers, as every programmer should, and do not commit unless my compiler can be fuzzed for at least 24 hours without any crashes (if I were selling the software, I'd increase that period). I use AFL++ in LTO mode and comby-decomposer with a crappy script I made to collect crash test cases. I am also interested in afl-compiler-fuzzer, but have not yet tried it. Later, I'd like to try my hand at making a test generator that reaches codegen more often (no compile errors in the random source code). I use afl-tmin to minimize test cases, but the result is always illegible without manual work, and usually has extra junk the minimizer is incapable of deleting. Something like C-Reduce would be useful here.
  • November 2022 monthly "What are you working on?" thread
    25 projects | /r/ProgrammingLanguages | 3 Nov 2022
    1: https://github.com/ArkScript-lang/Ark 2: https://github.com/AFLplusplus/AFLplusplus
  • AFLplusplus VS jazzer.js - a user suggested alternative
    2 projects | 12 Sep 2022
  • New Mode for AFL++
    1 project | news.ycombinator.com | 1 Apr 2022
  • Frelatage: A fuzzing library to find vulnerabilities and bugs in Python applications
    4 projects | /r/Python | 17 Mar 2022
    Frelatage is a coverage-based Python fuzzing library which can be used to fuzz python code. The development of Frelatage was inspired by various other fuzzers, including AFL/AFL++, Atheris and PyFuzzer.The main purpose of the project is to take advantage of the best features of these fuzzers and gather them together into a new tool in order to efficiently fuzz python applications.
  • Fuzzing: Automated Bug Hunting in Software
    1 project | /r/programming | 10 Dec 2021
    I personally have not gone over any books over the topic so I cannot recommend books. However, there is a popular fuzzer known as AFL++ that specifies its technical workings and has a tutorial on its usage in the documentation. You can find it here. I found using the tool helped me gain a good understanding of the topic.
  • 60x speed-up of Linux “perf”
    7 projects | news.ycombinator.com | 9 Sep 2021
    With AFL++ you can even determine exactly where the fork happens:

    https://github.com/AFLplusplus/AFLplusplus/blob/stable/instr...

What are some alternatives?

When comparing Ark and AFLplusplus you can also consider the following projects:

Peregrine - A blazing fast language for the blazing fast world(WIP)

honggfuzz - Security oriented software fuzzer. Supports evolutionary, feedback-driven fuzzing based on code coverage (SW and HW based)

hera - Hera: Ewasm virtual machine conforming to the EVMC API

LibAFL - Advanced Fuzzing Library - Slot your Fuzzer together in Rust! Scales across cores and machines. For Windows, Android, MacOS, Linux, no_std, ...

fake-gcs-server - Google Cloud Storage emulator & testing library.

oss-fuzz - OSS-Fuzz - continuous fuzzing for open source software.

Feral - Feral programming language reference implementation

syzkaller - syzkaller is an unsupervised coverage-guided kernel fuzzer

boring-lang - A very boring programming language

American Fuzzy Lop - american fuzzy lop - a security-oriented fuzzer

zhetapi - A C++ ML and numerical analysis API, with an accompanying scripting language.

sharpfuzz - AFL-based fuzz testing for .NET