Arclight
mammoth
Arclight | mammoth | |
---|---|---|
12 | 43 | |
1,327 | 872 | |
- | - | |
8.8 | 0.0 | |
4 days ago | 12 months ago | |
Java | Java | |
GNU General Public License v3.0 only | MIT License |
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Arclight
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Modpack Server hosting with plugins
If you want to run Bukkit plugins with Forge, there's a few options. Mhoist, Magma and Arclight all achieve the same goal of running Bukkit plugins with Forge. Mhoist and Magma have both existed longer than Arclight, however Arclight uses mixins, which can improve compatibility.
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Pixelmon 1.16 and linux
wget -O /pixelmon/arclight.jar https://github.com/IzzelAliz/Arclight/releases/arclight.jar && \
- Total new admin here. Teach me what I need to know.
- What Forge+Spigot API are currently best to use?
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Paper, Fabric, Magma, or Other?
Arclight is probably your best option for 1.19; However, as with every mod and plugin hybrid ever, there probably will be issues.
- The server software iceberg
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Any way of creating a forge minecraft server that can also run plugins for 1.18.2?
I wouldn't recommend hybrid servers since they tend to break a lot of stuff but if you really want to you could try Arclight
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What is better for an server for Plugins+Mods
Magma and Sponge are both reliable. If you need 1.14+ I would also chuck Arclight's hat into the mix. This can be found here: https://github.com/IzzelAliz/Arclight
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Spigot/forge or spigot/fabric hybrid
It is not recommended to run hybrid servers. It can cause some problems with plugins/mods. You can try Arclight or Magma.
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How can i have a forge server with plugins? I used to use the sponge way but now spongeforge doesnt support any plugins as it seems while spongevanilla supports them
I personally use Arclight found here: https://github.com/IzzelAliz/Arclight You might need to find older builds for specific forge versions if you need them.
mammoth
- Is 48GB enough
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Run one server on two machines
But maybe soon?
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The server software iceberg
Yes
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Best 1.8 .jar for Hunger Games
80 is a ton of players though, you might be able to get away with it as long as you have very powerful hardware. This might get better in the future if Mammoth "Seamless" mode gets stable.
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Can't believe I'm still playing this game after 10 years.
There really isn't a networking library that is available that a new planetside server could use. I think spatialOS had a lot of hype around it back in 2018, but for various reasons its not widely used. There was a recent project that hypothetically could handle the scale of planetside 2 with good performance, but its still in the very early stages, and probably will be for a long while.
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Is it possible to merge two servers into one instance?
Possible? Sure. WorldQL's Mammoth should be able to accomplish this, though it's still very much in development https://github.com/WorldQL/mammoth. Seems to be far from ready for actual server use.
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How do servers with large (140+) player counts maintain playable TPS?
After a quick google, it looks like WorldQL and Mammoth may be what you want. They say (and show, actually) they've tested it with up to 1000 players over multiple servers (on a single world) and kept a solid 20 TPS.
- This server software was able to get 1000+ players running on one Minecraft world at once without server lag and has recently released a public build. I posted it as a suggestion in the regular subreddit but it immediately got taken down.
- This server software was able to get 1000+ players running on one Minecraft world at once without server lag and has recently released a public build. Please add this housemaster so we don't have too wait through a large queue and can have even more players on the server at once.
- This project looks insane but idk if its actually realistic. What do you guys think?
What are some alternatives?
Mohist - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API, formerly known as Thermos/Cauldron/MCPC+
MultiPaper - Multi-server, single-world papermc implementation
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
MotorMC - MotorMC is a blazing fast, multi threaded, asynchronous Minecraft server software that aims to handle many players (1000+) on a single world while still providing an experience as close to vanilla Minecraft as possible.
Magma-1.15.x - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API (Cauldron for 1.15)
minecraft-optimization - Minecraft server optimization guide
Essentials - The modern Essentials suite for Spigot and Paper.
Glowstone - A fast, customizable and compatible open source server for Minecraft: Java Edition
SpongeForge - A Forge mod that implements SpongeAPI
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
Slime-World-Manager - A Spigot plugin that implements the Slime Region Format.
worldql_server - The spatial message broker and database for real-time multiplayer experiences. Official Rust implementation.